A Hell Hound Focused Set?

Unless Zantai’s new puppy melts his heart enough to give a new Hellhound based set.

no way, which kind
this
doggies%202 doggies%203
or this, we’ll see puppy stream someday. :dog:
doggies

It looked like the first one, but I forgot which breed it was.

:zantai:

Boston terrier. Say hello to Rocket. :grinning:

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There it is, the budding Hellhound :stuck_out_tongue:

So, with the new fire pet rings, I really wish we could have a fire based hellhound set that lets you summon more than 1.

Pwease :zantai:, make it a reality.

2 Likes

+1 to +1 fire hellhound but +2 to +2 fire hellhounds :grimacing:

If the damage from 3 doggys (or 1 dog with 3 heads :thinking:) is too much add a “total damage modified by -X%” modifier to the same set bonus to compensate.

If the set is a trinket set like Bysmiel’s, the Pink Glazed Donut gotta be part of it :yum:
pinkglazeddonut

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I’m all in favor of any love going Hellhound’s way. Their weakness is clear from their complete lack of existince in the current meta.

Not that I think it’s likely to happen, but I’d be in favor if increasing the base summon limit on the dogs. It could be something that gets unlocked at high investment (maybe 20/16). You get extra wraiths at high investment, Familiars damage is multiplied as it gets extra projectiles, I don’t think it’d be out of place.

3 Likes

I was looking at the current hellhound set (Lost Souls), and I think if the ability to dual-weild was added to the set bonus, it might be more interesting.

DW with Veilpiercer or such might be good. But currently the loss of the medal (the only practical slot for the pet-master in this case) is just too tight for this set.

@Maya @sigatrev Giving this some thought, what would you say to the following item change proposals:

  • Give The Overseer a skill modifier for +1 summon limit to the Hellhound. The medal slot conflicts with full Beastcaller, Bysmiel’s Trinkets and Ghols preventing double mastery pets on any of these. I just personally like the aspect of being forced into “choosing” a pet to focus on with this change and it keeps any one set from creating an imbalance were it to go to a different item slot that all 3 do not share (e.g. amulet).

  • Remove the +1 summon limit on Lost Souls if triple Hellhound is found to be too powerful, Lost Souls users can readily pick up the Overseer to keep the double Hellhound for people that want it.

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+1

I’d also be in favour of just increase the limit to the base skill itself like Sig suggested or even if the Item/Set could be used alongside other Sets since the Hound itself is rather weak and skillpoint heavy that it should check it from being overpowered.

Dog summon limit sounds like cool idea. Blue set blocks your key items and it’s only can be used as backup. Overseer can let you combine it with other pets.

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It’s either that or the Hound’s stats in general get increased as for a 4 node pet, it should be on par in power to the others when compared 1-to-1.

Basically, I agree with both of you that the Hound needs buffs somewhere be it another summon gets added naturally or he grows more muscles. Both achieve the same goal.

2 Likes

Well, if that was to be the case for the medal, it perhaps should have the Briarthorn bonuses removed to make it more neutral. And possibly make the %all damage to %fire damage. Imho.

But I’m more in favor of 2 dogs at max Hellhound skill points (hard overcap), etc. Currently it is a minimal skill investment unless every other pet is well-invested.

Edit: or possibly tie the extra hellhound to Infernal Breath - which is almost never employed and could be additionally a bonus like Undead Legion, for extra hellhound.

But why though? You can’t use it with Beastcallers.

Will of Bysmiel for eg; provides bonuses to both Familiar and Primal Spirit, Scorpius Pummeler has bonuses for Blightfiend & Briarthorn, etc

Yes, but it then favors briarthorns as well. Conjurer is already dominating all pet builds. Briarthorns don’t need help imho with all that Shaman brings to the table for pets.

Ritualists are doing better in SR and Cabalists in Crucible though.

Besides, 2x Hound still won’t output the same damage as 2x Bird or 2x Briarthorn. So unless the base skill is also buffed, the extra bonus to Briarthorn should not make it overpowered.

Why does it matter so much if it has that bonus? Pet slow resist is super strong and very hard to find. Dog-focus should have it, but not Briarthorns imho. You do dogs = you do dogs, then maybe skellies, maybe briar, maybe something else.

Anyways, that’s just my opinion.

Because the medal is a faction item and is not a powerful one by any right. Even with +1 summon limit to Hellhound, it won’t be. So it is less about why it matters that it retains the bonus and more about “why does it have to lose the bonus?”.

If it is to become entirely Dog focused and simply loses support for everything else and Hellhound remains the same stat wise, nothing will change since Beastcaller’s or Trinkets would still be better options.

It needs to compete with those 2 sets since it blocks both and either the Hellhound or the Medal needs to be buffed if anything to help with that.

Perhaps these sets are a little too competitive. Bysmiel can free up something like 4 slots for anything and still perform well. Beastcallers is of similar ilk.

Some focused sets such as bloodrager (domintes bleed) have seen some down-tweaks. SR set, as well. Etc. I generally prefer less power-creep in balance, as opposed to bringing everything up to the top current.

However, it would be better if base Hellhound got a buff and was distinct, though.