I am a Chinese player,Play Grim Dawn For many years。Throughout, the warehouse system has not been able to meet the needs of most players,Although there is a modular system。But this requires starting the game again。Can the official improve the warehouse system,More warehouse space。It’s like having $1000000 on the ground,But your pocket can only hold $10000。
2.The attributes of the equipment have high and low fluctuations,Building a Merchant Add a feature to clean up entries.No need to spend a lot of time rebuilding equipment,There is also a certain level of playability。
3.Special grade dual green entry equipment is extremely rare。Can we add an equipment fragmentation system。Can piece together special grade dual green entry equipment。
If the above system is completed, this game will be even more perfect。
I didn’t describe it very clearly。
Article 2 is Merchants can refresh Equipment floating attribute.
Article 3 is Double affixes equipment Can generate fragments,And it can recombination Double affixes equipment.
Fangs of Asterkarn will add (a?) some extra stash space Crate has already revealed, how much/how many exactly we don’t know
Besides that, assuming we don’t get “huge” storage, through the years Devs have always been insisting on if players want more they should use tools, Item Assistant etc (but Xbox players don’t have access to that, so maybe we can hope?)
not sure if it’s exactly what you mean with this
but, FoA has revealed to allow affix transmutation, so it’s easier to customize greens in various ways, and we get an Altar to easier target farm desired variants
I hope Fangs of Asterkarn expansion will bring most of what you need/desire
Large warehouse is ARPG game basic function , Because there are too many treasure place.
although game have access to mods,but Reset game save ,game update Will make mods invalid,many years game save There will also be none。Warehouse have access to paging mechanism,This won’t affect it either before game save,and Warehouse marking,Input field unable Chinese.
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