This holds true for any argument being as the forums make up around 0.5% - 1% of the game’s population at peak hours.
There is nothing better worth arguing for than what people find desirable.
These are the only comments about going faster in Crucible in the entire thread. One might observe that they are limited in number and more limited in source. In fact, it has been repeatedly claimed by Crucible buildmakers that Movement Speed is not necessary in Crucible at all. So no, you can let that argument rest.
Would more globalized MS minimize Crucible times? Probably. But that’s never been the point and it isn’t worth pretending it ever was. The point has always been that there is a stark difference in the feel and quality of a build based on whether it’s moving at capped speed or not.
Edboi hit it in one:
As to giving feedback on feedback:
If you aren’t invested in the topic…
There’s no reason to get involved, and there’s especially no reason to label feedback as petty or nitpicking.
Also the phrase is “couldn’t care less.”
And another thing.
It is hypocritical to deny feedback sourced from the Crucible experience and at the same time seek feedback exclusively from gameplay experience. I have long protested - and will continue to do so - against the game being balanced around the Crucible but those that play the mode are equally entitled to offering opinions on things as the rest of us. It is only natural to offer feedback on what people like or dislike in their gameplay experiences. You don’t see me making many pet threads or caster threads, do you? No, because I always tend toward melee, particularly dual-wield. I’ll write books on Cadence, for example…
…because Cadence is my area of expertise, being as it’s where I spend the most time in the game, being as it’s my favorite skill in the game. For others to want to see their favorite things improved, I welcome such feedback to the forums and it’s only fair we all do the same.