I’ll try to be very coincise here, I think these two things can be considered as a problem, that could be adjusted?
i’ll provide visual examples.
- Houses. Even if positioned at the edge, of the radius of a building that has this mechanic… In this case the market, which is one of the most important building… Since well it brings up money… those said houses, even if being MORE than half, but a LITTLE part is outside the circle… They are not included in it.
- I think, the detection of buildings, should be less “restrictive”? Bc more than half of the model, IS in the radius… don’t you think?
- the well… Isn’t a bit nonsensical, that even by having 2 wells, not so far away from the homes… They’re considered too far anyway? Like… there’s literally a “walk-by” distance.
I know they still can take the water… But for most of the time, they are always “out of water”.
- i think the radius in which the people can access to it… should be increased… By a lot, seriously.
I could even make 300 wells… But how realistic, and appealing that would look like?
I’m not saying that a single well, should cover hundred of houses… It is fair to have 2 / max 3 wells.
In a big town… but over than this, becomes a little annoying… and cliché ?
to be more precise… It is not like, that this happens once in a while, these outer buildings… For most of every year, they have this warning on top of the house, they seem to always lack water… When there are two sources, pretty near to them.
That’s it.

