Farthest Frontier Ideas and Feedback
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Posting Feedback Tips
If you’re reading this, then you’re interested in doing your share to making Farthest Frontier the best it can be! We appreciate all feedback and thought it may be helpful to share some advice on how best to post it: … |
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0 | 1922 | November 9, 2021 |
About the Ideas and Feedback category
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0 | 655 | November 9, 2021 |
I need a MEDIC!
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3 | 36 | March 27, 2023 |
Please a better rat catcher
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10 | 264 | March 27, 2023 |
Dogs would be great!
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1 | 82 | March 27, 2023 |
Ideas, gaps, doubts and some questions
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4 | 58 | March 26, 2023 |
Automatic trade execution and prioritizing deliveries
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2 | 164 | March 26, 2023 |
Construccion y otros
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1 | 46 | March 25, 2023 |
What's the point with spices?
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20 | 342 | March 24, 2023 |
Moving Another Local Plant
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0 | 53 | March 23, 2023 |
Collection of ideas
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6 | 115 | March 23, 2023 |
Moving a new cow instead of slaugthering it
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6 | 172 | March 23, 2023 |
More skins for guards
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0 | 43 | March 23, 2023 |
Building on mountain maps is painfull
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2 | 105 | March 22, 2023 |
Labor Limits
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1 | 77 | March 22, 2023 |
Boats/Bridges/Upgraded Fishing Shack
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1 | 54 | March 22, 2023 |
Find where that resource is stored
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4 | 129 | March 22, 2023 |
Grim Dawn Assets
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1 | 72 | March 21, 2023 |
New animals giant map and new resources
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1 | 85 | March 21, 2023 |
Hi, bugs with lags)
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0 | 36 | March 21, 2023 |
Building menu
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1 | 60 | March 21, 2023 |
Something to Provide Uniqueness
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0 | 52 | March 20, 2023 |
Arborist Redo 0.8.2
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5 | 220 | March 19, 2023 |
Logging has its problems
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1 | 65 | March 19, 2023 |
Optional Clock
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6 | 138 | March 19, 2023 |
Carry multiple payloads
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0 | 43 | March 19, 2023 |
Color coding temporary transfered workers
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0 | 33 | March 19, 2023 |
Hardcore mode
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5 | 107 | March 19, 2023 |
Great QOL Updates - Through My Experience
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0 | 46 | March 19, 2023 |
Handling Villagers, Organizing Resources
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0 | 41 | March 18, 2023 |