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I want an Ultimate SR75-76 Time Attack Dungeon.
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2
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104
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June 3, 2026
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Catacombs as solution for deceased residents by ultra long games?
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5
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99
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June 21, 2026
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Request for Native Korean Input Support in Grim Dawn
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2
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97
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May 11, 2026
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Alternate Cursors for move and attack as DLC/Supporter Pack
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2
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117
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March 27, 2026
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Luminari Sidearm cold/frost visual effect
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1
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103
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October 8, 2025
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[QoL] Thoughts & Suggestions
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13
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236
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September 9, 2025
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Idea: Mortar Trap replaced with a Cannon
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2
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136
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May 1, 2025
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Endgame campaign farming
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3
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173
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April 16, 2025
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Character Filter in Main Menu
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2
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80
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April 8, 2025
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Give all purple human type enemy some kind of movement skill
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6
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221
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March 15, 2025
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iDeas and Suggestions
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3
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496
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June 22, 2024
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Conditional targeting support for controller bindings
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3
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309
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August 26, 2024
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Few Suggestions 🎏
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2
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282
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June 11, 2024
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Suggestions on Storage Limites and the Use of Wagons
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1
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295
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June 4, 2024
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Possible first person feature
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1
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304
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April 11, 2024
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A list of very useful and important innovations!
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3
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547
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February 1, 2024
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A few ideas to add to the game
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1
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414
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November 9, 2023
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防衛手段についての提案
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2
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588
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October 7, 2023
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Grave Yard expansion and more
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2
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561
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September 8, 2023
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[Some Key]+Drag mouse to Multi - Prioritize gathering of trees and stones
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6
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422
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April 26, 2023
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Much Further Zoom and Tilt Controls, Faster Map Movement + Mini Map w/North Please #suggestion
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1
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587
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March 27, 2023
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Quantity of Built Buildings Displayed
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4
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368
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February 16, 2023
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Pass the salt
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4
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512
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December 29, 2022
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Straw should be harvestable from grain crops
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1
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306
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December 23, 2022
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Saved profile
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0
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316
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September 18, 2022
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I'd like to see less reliance on markets and schools in early game
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9
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794
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December 16, 2022
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Collection of resource and villager behavior related suggestions and feedback
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1
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332
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December 16, 2022
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Tree Harvesting and Hit Boxes
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2
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380
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December 12, 2022
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Quarries, Building Cycling, Access During Upgrade
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2
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422
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December 12, 2022
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Could we add emigration to the game?
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10
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620
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December 9, 2022
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