Alkamos purple rings in 2019

Thanks for the link, I will read everything carefully, there is a lot of informations, nice to learn something new.

Got many of these blades, some of them will be fine. If i will lose patience after +300 runs I will consider some alternatives but it’s hard for me, I am perfectionist :neutral_face:

But it doesn’t change the fact they are not obtainable in healthy, not frustrating way.

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Well a very few people that plays Grim Dawn are perfectionists, I think even fewer are perfectionists than those who are those “crazy nerds” that likes to farm SoT 20 times/day :wink:

So you say that the daggers will “be fine” but you really really need Alkamos rings? And you are perfectionist? C’mon get some sick rolled Chillstrifes :smiley:

Yes, let’s put the purple Alkamos gear in the loot pool for SR and Cruci, so we never have to visit SoT ever again! I’m sure that’s a goal of the devs…to make one of their special roguelike dungeons completely irrelevant for everyone.

I do sympathize with you though, OP, and I freely admit to using Grim Internals to teleport to the skeleton key gates of roguelikes. But I do think these sorts of mechanics should remain in a loothunter ARPG, and we shouldn’t just make it possible to get ALL the good loot in the game from doing just one or two things (SR and Cruci). The devs spent time crafting the world and it would make sense that they’d intend for players to visit that world from time to time even in the endgame, rather than make the entire campaign map 100% irrelevant once you get a build good enough to farm Crucible / SR.

i admit, after 600+ runs of SoT i just decided to gdstash them. Drop rate could be increased a little or to make them transmutable. Probably won’t happen, drop rate of alkamos rings is probably the last thing on the devs mind.

They should release an item or prefix/suffix that increase drop rate. JRPG style!

If I did that I’d stop playing GD within a week. If I really wanted these rings that bad I’d try to trade.

I stopped caring about getting these rings a long time ago, even though they would be BiS for one of my builds.
But I’d still appreciate it if Crate added them to the SR loot table, even if it’s a really tiny chance. In fact any additional item in the loot table is welcome if it lowers the drop chance of Zantarin and Fabius shoulders :stuck_out_tongue_winking_eye:

Lol I recently did a fresh start, I deleted everything and made a new char. on the 2nd SoT run i got purple alkamos ring. I love RNG

to ease the process of farming alkamos purple ring, how about this…

when you want to farm alkamos purple ring, try to deceive your mind.

you are not farming sot to get alkamos purple ring.

you are farming sot because you like farming alkamos’ chests, the weak elites in chamber of souls and also farm moosilauke & treasure trove.

that way, its an endless farming process, because what you get from those sources are random and could give you a lot of purples and blueprints.

and when the alkamos purple ring finally drops, you got surprised! and the memory of it will stay in your whole life.

basically, lower your expectation when farming for hundreds of time. so your disappointment are reduced when your run fails to drop alkamos purple ring.

still, alkamos purple ring dropping in crucible and sr with lower drop rates isn’t a bad idea.

I didnt play for the past 2 or so weeks. Im suppose to level a warlord now to remake my carrot tank from Witchblade to warlord.

I did one single run with my witchblade and the 2nd ring dropped, the one that I was missing. Keep in mind I was on the farming badnwagon before my break.

Just keep going at it, but have other “projects” aswell in the game, like leveling a char / rerolling relics…etc.

Alpo

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Small update. I was doing around 10-20 runs per day, dropped 2x Alkamos touch of dread and finally gave up but after scamming Mogdrogen in Ancient Groove during leveling decided to give one last random chance due to getting free skeleton key. Alkamos touch of anguish dropped. Took around 250-300 runs?

Still I stay with my opinion that drop chances should be slighty increased/reworked for MI dungeons items, it was really horrible experience.

You need different user name now :rofl:

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I hate him even more now after realizing how much effort I needed. I wouldn’t say this ring has 0,82% chance to drop, it has 99,18% chance to not drop per game session.

I am not against small drop rates like this but really I feel anything which has uber low drop rates should really come as a blueprint otherwise these items basically won’t exist for HC players :stuck_out_tongue:

how come? its not like Alkamos is hard to do, he is not Gargabol

Alkamos isn’t too hard for most builds, I might be pretty lucky but I’ve found about 5 sets of the blues and both purples, total of about 150 runs. One thing I really like about this game is drops are far better than the “other” game and greens really help a lot too.

In HC you lose items if you die. Alkamos isn’t hard but getting the drop is hard.

Edit: The sentinel is a great way to have a rare drop and there is no good reason for Alkamos rings to be different. The blueprint craft could require 2 alkamos scythe (green MI) for one ring and 2 warsword for the other. This at least requires Alkamos to be killed a few times per ring craft also, so it is earned by combat.

If you’re at the point that you’re lusting after alkamos rings in HC the only barrier is tedium, much like SC. I don’t see how HC/SC is relevant for content that’s easy to spreadsheet over.

Of course HC adds a more tedium but regardless of SC or HC I consider alkamos rings bad design. I won’t be the only player with thousands of hours of playtime that ignores them and considers the items not to exist. These rings were basically designed for a fraction of the ~5% that even complete ultimate?

Honestly unless you are doing some duelwield no spell cold build you can literally use band of eternal hunt + mythical ice and fire and it’d be even better against kubba

This rarity in rings only hurt infiltrators who already got insane itemization anyway.

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I also feel that the alkamos ring is a little unsatisfactory.
Especially with Reaper / Spellbreaker with low-% RR, it feels worse on both attack and defense sides.
This ring is a special legend and difficult to obtain, so it should be stronger.

My request for lvl 94 alkamos ring:

  • Increase 15% to 25% Pirece Converted to Cold.
  • (Proc) Increase damage reduction from 12% to around 16-18%.
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