V4.1.2.2
[Major New Features]
- Bring Grim Dawn into your home with our brand-new genuinely genuine merch!
[Shattered Realm]
- After years of shattering, it’s about time we started building. All Shattered Realm levels have been combined into one massive area that roughly resembles the campaign map.
- Added new quests to the Shattered Realm, start the original new story at the gallows with: Waking to Misery.
[Crucible]
- After 6 years, the Crucible is finally hot enough to begin smelting the monsters.
- As a true test of skill and reflexes, monsters now become randomly invincible for 0-60 seconds.
- The Mutators have mutated into their final form: nerfs.
[Art]
- To keep up with modern trends, every game asset is now an NFT. Please, no screenshots.
[Tech]
- The memory-efficient Elephant algorithm has been scrapped in favor of good old reliable Squirrel timers.
- The overly complex path mesh has been streamlined into one giant square. Should make it a lot easier to get everywhere now.
[Game]
- Character creation now requires taking parenting and finance courses first to make sure your household can afford the new addition.
- Monsters now only drop loot when defeated non-violently.
- We heard the feedback (maybe not yours, but we definitely heard it) loud and clear: doors and stairs have been added to every possible inch of playable space to enhance your experience.
- Retaliation damage converted to health now has a 100% chance to pass through armor resistance.
[Itemization]
- All Monster Infrequents now always drop double-rare quality with exactly the affixes you’ve been looking for.
- Monster Infrequents can now only be acquired through GDStash.
- For hours of sane fun, all item stats now have 0-100% range on their values.
[Class & Skills]
- Taking all 36 possible classes now grants a minor in post-apocalypse survival, which should make you qualified to endure working in retail.
Devotion
- Tier 3 devotions are now mega churches and request regular financial donations equal to 90% of your monthly Iron Bits. Come on, Korvaak needs a new jet!
- Eel is now sushi-grade.
- Crossroads have disappeared following a GPS update, we apologize for the inconvenience.
Soldier
- Soldier mastery is temporarily disabled while we borrow it for RTS tech.
- Cadence now requires a metronome to be equipped.
- Discord now requires two-factor authentication.
- Zolhan’s Technique is now public domain after the patent expired.
Demolitionist
- In favor of realism, all Demolitionist skills now cause friendly fire and should be used with a little more caution around…anything.
- Demon Fire has been bottled and scores 800000 on the Scoville scale.
- Fire Strike is unavailable until its demands have been met.
- Improved Casing is now made of 100% recyclable materials.
Occultist
- Occultist mastery is once again 20/20 after Occular surgery.
- Blood Burst has gone viral in gross-out youtube videos.
- Destruction has been moved to the Demolitionist mastery. Pick a lane, Occultist!
- Infernal Breath is now more susceptible to breath mints.
Nightblade
- Blade Barrier…that’s the joke!
- Circle of Slaughter has been renamed to…wait…I think we’ve done this already.
- Heart Seeker is now more likely to swipe right.
- Nightfall now happens one hour later on account of Daylight Saving Time.
Arcanist
- Elemental Balance is now perfectly balanced and has been disabled to avoid disrupting it.
- Flash Freeze is now extra delicious when used on berries.
- No Disintegration!
- Nullification no longer triggers a null reference.
Shaman
- Devouring Swarm is finally full and now harmlessly passes through enemies.
- Emboldening Presence is now correctly written in bold font.
- Grasping Vines have received sensitivity training and are now less grabby.
- Wendigo Totem now has a 1% chance to trigger Scorv to arrive with a license agreement.
Inquisitor
- Despite best efforts, the Inquisitor mastery still remains entirely unexpected.
- Bursting Round has lost weight and now comfortably fits.
- Death Sentence has been bogged down by a lengthy appeal process.
- Lightning Tether is now compatible with wireless charging devices.
Necromancer
- Necromancer mastery skills now have a 1% chance to revive old topics on the forum.
- Whoever smelt Foul Eruption dealt it.
- Call of the Grave may trigger long distance charges depending on your area code.
- Undead Legion has been renamed to Undead Super Squad to better reflect its numbers.
Oathkeeper
- Celestial Presence now incinerates all it touches…monsters, vegetation, the player…everything. To compensate, it now costs 100 energy to cast.
- Clarity of Purpose has been having a lot of second-thoughts lately and has been renamed to Nihilism.
- Safeguard is now standard on all entry-level Oathkeeper models to meet federal regulation.
- Turns out Vire’s Might had a typo and was actually supposed to be called Vire Might all this time. Might what, we’re not sure yet.