Armor vs Phys res

I figured out the difference why my calculations where slightly off, I get 100% theory match now:


Cadence Weapon damage and Flat damage are blocked separately by Armor

20210901140109_1


Now the theory and data:


dummy’s armor: 1461

screenshot of from a file


My Character vs Dummy with 20% Phys Res (1183 damage)

20210901141731_1


Calculation:

  • 56 is reduced reduced by Phys Res

    • 44.8
  • 2740 is reduced reduced by Phys Res

    • 2192
  • 44.8 is absorbed fully in 70% by dummy’s armor because it’s lower
    (here the order doesn’t matter)

    • 13.44
  • 2192 get reduced by dummy’s armor x 70% absorption
    (here this order does matter [that it’s done after Phys Res])

    • 2192 - 1461 x 0.7 = 1169.3

Add the two and we get 13.44 + 1169.3 = 1182.74 ~ 1183


There’s still chance I modded Phys Res (DefensePhysical) wrong / dummy works different etc.
but I don’t expect it / give it small chance (with my limited modding knowledge).
I modded DefensePhysical in various ways and also checked that these DefenseFire etc. are actually resistances.

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