Proc is only good if you have elem->aether or aether->elem conversion, but having additional crit damage is fine compensation. Though, there is no OA with purple path to utilize crit damage. Suggestion: some OA on purple devotions or little damage buff for proc
Very tough requirements, higher then most of T3.
Bad stats - only 3% DA, no HP, no phys res, no % to elemental DoTs. Bleed and Pierce res are kind a useless. Suggestion: little rebalance of nodes (armor/HP/phys res/healing effects)
Requirements are better then Seru since green devotions have better stats then purple
Skill disruption res is kind a useles. 30% isn’t enough for comfortable gameplay. Build that need disruption res might take Harmony Pants. Suggestion: replace disruption res with smth more useful (like 5% total speed)
Edit (thanks @tqFan): Seru and Sage have the lowest recharge rates also
To whom? Removing this would screw over builds that i have that use this devotion. Saying a stat in a devotion is useless means nothing without evidence.
Pierce and Bleed are very common res that might be found on lots of items/affixes/suffixes. If you have a look at others T3, it has aether/chaos/vitality or smth else. And you take words out of context, I said about Seru stats in general
That can literally be applied to every resistance in the game. That doesn’t stop some builds from struggling with specific resistances and i have builds as evidence that removing the bleed and pierce res for something else in Attak Seru would screw them over.
The problem with putting a bunch of OA on purple devotions and why i believe the devs haven’t done so is that it’s a blanket buff to a bunch of physical and pierce builds that aren’t struggling with OA. Then they can reach insane amounts of OA.
You are suggesting a bunch of changes without the foresight of the possible consequences it can have in the future.
Shows builds that are actually struggling with Elemental Seeker or Attak Seru. That’s what the devs want.
Physical builds aren’t in a good place now except retal.
Problem with pierce builds might solves by reducing OA a bit on some dedicated items
And again, pierce and bleed are much easier to find + it’s not very dangerous types of damage for character
It’s obvious that Seru and Sage are weaker then others T3 by comparing step by step. That’s why there are so few builds with it. Because it performs worse then classical elemental maps
And i can also do the same and prove aether resistance is everywhere and say specific devotion nodes are useless because aether res is easy to find. Still doesn’t mean jack because doing that will screw builds that struggle with aether res.
How is it convenient, when you have to go for at least two chaos devotions to get Ultos, for no logical reason, since chaos devotions have literally zero lightning damage support? That req should’ve been order or something else.
Unless you’re accounting the weird spear devotion, that for some yet another bizarre reason, has chaos requirement, which is also totally anti-lore, given who Empyrion was, but given the amount of immersion breaking stuff going in this game right now, it’s not really surprising those devotions have totally out of place requirements.
My post was on topic because your suggestion to dump a bunch of OA in purple devotions will boost the thing physical retal struggle the most with and that’s OA. It’s a blanket buff to a bunch of builds.
6 chaos is very common for lightning. All heavy %WD chars, e.g. melee/ranged primal strike use ghoul, which is already 3 chaos. Lightning casters tend to use bat a lot due to the vit->lightning conversion belt, which is 2 chaos. Also the other Tier 3 lightning devotion, spear requires 7 Chaos. Chaos is VERY common for lightning builds.
Why wouldn’t you account for it and how is that any weirder than any other tier 3?
But can you not take Spider, Hawk and Raven situation to boost the OA? Or do you limit possible maps to only cookie cutter setups with Frog and Quill? I don’t get it.
Why this sounds like a drawback?
I think we need a test char with 0% damage bonuses, reasonable OA and attack speed that attempts to kill dummies with various devotion procs only. For example Elemental Seeker sounds strong to me on paper with its 1.2s recharge and 100% on attack, crit damage and 555 elemental but I haven’t played with it too much.