Azor Ahai, Prince of Fire and Ice
Concept
This is a Sorcerer build that wields the elemental powers of fire and ice to burn and rain destruction upon its enemies. Ice is used to freeze and massively debuff enemies, while fire is the main destructive force of the build.
This build can stack massive amounts of Fire Resistance debuff. Olexra’s Flash Freeze provides up to -166% Fire Resistance over a massive AOE at 22/12 rank. That alone is more resistance debuff that most other builds have in total. Blackwater Cocktail, Thermite Mines, Eldritch Fire, give us another -95% Fire Resistance, and Viper multiplies that by another 20%. With a huge total reduced Fire Resistance on enemies, we can deal highly amplified fire damage from Callidor’s Tempest, Blackwater Cocktail, and Devastation. All combined, we can apply something like -300% Fire Resistance, depending on how much is multiplied by Viper.
OFF’s weakness is that most heroes and bosses are immune to its freeze and therefore its debuff. While our other skills and devotions provide plenty of resistance reduction on their own, what if we could apply OFF to bosses as well? There is actually a way to make heroes vulnerable to OFF: with a rare debuff called Freeze Resistance reduction, provided by the Night’s Embrace amulet. This allows us to apply -50% Freeze Resistance reduction, which makes many heroes vulnerable to OFF and therefore its debuff, opening them up to our fire-based damaging skills.
Video
Here’s a video of Mad Queen on Ultimate. With our Freeze Resistance reduction active, we can actually chain freeze her while raining down Devastation and devotion procs, killing her in about 12 seconds here, with her barely touching our HP pool.
Skills, Devotions and Attributes
Full build, with +skills
http://grimcalc.com/build/1007-q3OPfD
Full build before +skills
http://grimcalc.com/build/1007-CXK1UW
Baseline starter build
This is a baseline build to aim for, without any +skills from gear. It is the starting point for a functional build without endgame gear. As you get more +skills, move points around according the the skill guide below.
http://grimcalc.com/build/1007-jcVknB
Commentary:
We want to max and overlevel OFF, max Agonizing Flames and Thermite Mines for Fire resist reduction. Devastation is our main hero killer and we want to overlevel that as much as we can. Callidor’s Tempest provides spammable AOE fire damage, which is quite helpful for sustained damage on top of Devastation and between cooldowns. Blackwater Cocktail also adds Fire damage and reduces incoming damage from enemies. An alternative build puts more points into BWC without High Potency and uses that as the main spammable attack. This is quite viable, especially before a lot of +skills are available.
The rest of the skills are fairly standard. Blast Shield provides a lot of survivability, Flame Touched for OA, flat fire damage, and +% fire damage; Vindictive Flame for the total speed; Canister Bomb to proc devotions and stun; and Maiven’s and Mirror for damage mitigation.
Skills to overlevel:
Olexra’s Flash Freeze
Devastation
Flame Touched
Callidor’s Tempest (if used as main attack)
Blackwater Cocktail (if used as main attack)
Skills to keep at specific level:
Inner Focus - 12 points
Maiven’s Sphere - 12 points
Blackwater Cocktail - 12 points, if used with High Potency
Blast Shield - 12 points
Vindictive Flame - 11 points for best rate of return
Agonizing Flames - 12 points
Thermite Mines - 16 points
Conversion - 5 points
Mental Alacrity - Get a few points here, depending on preference
Reckless Power - put remaining points here
One-point Skills
Iskandra’s Elemental Exchange
Overload
Elemental Balance
Mirror of Ereoctes
Absolute Zero
Arcane Will
Nullification
Fabric of Reality (only with +skills)
Canister Bomb + Improved Casing w/ Concussive Bomb
Temper (only with +skills)
Demon Fire (only with +skills)
Ulzuin’s Wrath (only with +skills)
Devotions
We aim for Imp and Ulzuin’s Torch for damage and procs, Solael’s Witchblade and Viper for resist reduction, Giant’s Blood and Chariot of the Dead for more healing, the rest for stats and resists.
Devotion Bindings:
Aetherfire - Devastation or Callidor’s Tempest
Eldritch Fire - Canister Bomb for 100% proc chance
Meteor Shower - Thermite Mines for multiple proc chance
Giant’s Blood - Any passive
Wayward Soul - Any passive
Attributes
Everything can be put into Physique. Inner Focus gives plenty of Spirit on top of mastery points, but a few points spread around to equip gear is not a problem.
Here’s what the stats on the build look like:
Gameplay
OFF alone will destroy most trash mobs. Open up with Canister Bomb to proc Eldritch Fire and start spreading it. Lay down some Thermite Mines where enemies will end up. Cast Icechill (from Night’s Embrace) if facing heroes or resistant mobs and then cast OFF, or go straight to OFF for normal mobs. Cast Blackwater Cocktail on tough enemies if needed, and start Devastation on the toughest units. Spam Callidor’s Tempest to clean up.
Keep a careful watch of Blast Shield duration and cooldown. Alternate keeping Mirror up between Blast Shield cooldowns when facing tough enemies. Use Nullification to remove auras.
Endgame Equipment
Main Hand: Warpfire- Blessed Steel/Enchanted Flint + Creed’s Cunning
Off Hand: Aldanar’s Vanity - Imbued Silver + Creed’s Cunning
Head: Iskandra’s Hood - Leathery Hide/Sanctified Bone + 10% Pierce
Chest: Iskandra’s Vestments - Chains of Oleron + 7% Pierce/10% Poison
Pants: Stonehide Bysmiel Sect Legguards of Vitality - Silk Swatch + 10% Lightning/7% Aether
Shoulders: Iskandra’s Pauldrons - Scaled Hide + 10% Pierce
Gloves: Wyrmbone Handguards - Spellwoven Threads + 7% Pierce/10% Poison
Boots: Wraithwalkers - Mark of Mogdrogen + 10% Lightning/7% Aether
Belt: Infernal Knight’s Girdle - Antivenom Salve + anything to cap resists
Amulet: Night’s Embrace - Focusing Prism + Uroboruuk’s Path/Mogdrogen’s Sanctity
Ring 1: Band of the Eternal Haunt - Ectoplasm + Mogdrogen’s Sanctity
Ring 2: Band of the Eternal Haunt - Ectoplasm + Mogdrogen’s Sanctity
Medal - Mark of Divinity - Arcane Spark
Relic - Ulzuin’s Pyroclasm
Commentary:
The main skill boosts to look for are to OFF, Devastation, and CT if you are using CT. + All skills in Arcanist or Demolitionist are useful .Otherwise, just look for survivability and +% Fire Damage. 3/5 Iskandra’s set provides nice Physical resist, but really any gear for survivability and capping resists is good. Night’s Embrace is necessary if you want to apply OFF to heroes, but even without it the build works fine. Warpfire is great for converting cold damage on OFF to fire damage, which boosts the damage of that skill significantly since we stack fire damage bonuses. Aldanar’s Vanity is nice for reduced Devastation cooldowns, but not necessary.
There are perhaps better items in some slots. Anasteria’s Hat, for instance, looks compelling, but I don’t have that and this is what I put together with what I have.
Pre-endgame Equipment
Coming later…
Closing remarks
I am happy to get feedback and suggestions. I threw this build together with the concept in mind, but it could probably be improved. There are perhaps better BiS items, which I have not thought of or are unfamiliar with.