Sweet. Is the music new? Or have we heard it before?
Melkor
March 10, 2015, 5:24pm
3
[li]Double clicking on a character in the character selection list now starts the game[/li]
Was looking for just this thanks
powbam
March 10, 2015, 5:43pm
5
Absolutely loving the new setup with the trees in Lower Crossing. Looks great.
Cavar
March 10, 2015, 6:05pm
6
medierra:
Double clicking on a character in the character selection list now starts the game
Sweet! Been wanting this since you introduced the list in closed testing.
medierra:
Lower Crossing and Wightmire areas have gotten a visual upgrade with new trees and other adjustmentsded additional dialogue to Edwin_02.cnv
Those trees look fantastic!
system
March 10, 2015, 6:44pm
9
+Double clicking on a character in the character selection list now starts the game.
^^^
I love this game!
The changelog looks great, especially the new music and the double-click to start game feature, but 433.8 MB to download?
The trees and changes to Lower Crossing and Wightmire look amazing though!
medierra:
v0.3.3.3 (b24 hotfix 2)
Soldier
Slightly adjusted physical bonuses on Deadly Momentum
Can somebody please confirm me whether this is good or bad? (i.e buff or nerf)
Levels are big files, so anytime we have to re-save a number of levels, it’s going to be a big patch.
It’s a bit of both. We reduced the values slightly but the skill wasn’t working in the last build, so you could also consider it a 100% buff. :undecided:
We mainly reduced it a bit because we weren’t sure how powerful the effect would turn out to be and we haven’t gotten much time to test it. So we figured it would be better to start with more conservative values and then potentially buff it later, instead of starting with higher values and then nerfing it since people love buffs and flip out when we have to nerf skills.
medierra:
It’s a bit of both. We reduced the values slightly but the skill wasn’t working in the last build, so you could also consider it a 100% buff. :undecided:
We mainly reduced it a bit because we weren’t sure how powerful the effect would turn out to be and we haven’t gotten much time to test it. So we figured it would be better to start with more conservative values and then potentially buff it later, instead of starting with higher values and then nerfing it since people love buffs and flip out when we have to nerf skills.
Oh, that’s great! I’m glad it’s now working as intended… good job!
Keep these hotfixes and balaceing updates comming!
Zars
March 10, 2015, 11:55pm
16
IN game skill number changes.
Deadly Momentum
% Physical bonus reduced from 50% to 40% at lv12.
Blackwater Cocktail
Energy cost reduced from 68 to 62 at lv12.
Fire damage increased from 18-30 to 19-33 at lv12.
Flame Touched
Bug or what? everything is the same as before hotfix.
Amarasta’s Quick Cut
+25% cri at lv8.
Grohuf
March 11, 2015, 2:41am
17
Flame Touched change looks like a joke
FOE
March 11, 2015, 4:17am
18
Very nice!
medierra:
[li]For community translators: Added additional dialogue to Edwin_02.cnv
[/li]Oh, can we please get this file to translate!
Jaknet
March 11, 2015, 5:15am
19
Many thanks for the hotfix… off to explore these new trees as they sound good looking
solid new hotfix! I like it