Fixed an issue with Grenado not properly benefiting from Ulzuin’s Chosen
Agonizing Flames now has resistance reduction again - apparently people were using it and it seems that straight %dmg bonuses were not seen as a very worthy investment by themselves.
Stun / Quick Jacks targeting range changed to “long” and damage adjusted up slightly.
Full spread electrocution scaling adjusted up slightly.
Flame Touched fire and lightning modifiers increased.
Occultist
Pet innate damage / life scaling reduced. These numbers were set long ago, before the introduction of all the pet gear and other class pet buffs and needed to come down.
Manipulation scaling reduced.
Raven AI adjusted so that it should attempt to buff the player / allies more with storm spirit.
Summoner’s nerfed again???!! WTF?! Joke, mines still hit 5500+crit lololol
Btw, B26 is really neat. I like the fix/change you doing on all kind of build especially the ones you did with summoner’s. Keep up the great work, keep giving us more and mooooaaaar possibility ! ty
(btw i really agree with the change you did on summoner’s. With augment and new items, we had too much possibility.)
Phantasmal Blades got a slight nerf agin? At lvl 16 it used to have 40 piercing dmg now only 38. If you nerf something at least state it in the patch notes please
Thought it was previously 38 at cap? My bad if that’s the case, I can’t remember what I did at 4am last night (aside from apparently putting the projectile spread values in the projectile number field by mistake).
I think we should set some rather large nocturnal carnivore loose in Crates office, maybe that would keep you lunatics away from work at least during nights. Also is there a predator that sleeps during the week and hunts during weekends?