Behavior for villagers when attacked and defense type buildings

I am building many defense structures like towers and garrisons, but when attacked I never see villagers running towards the closest building that could defend them. The ones that run for their homes or houses are good. But I had a villager next to a defending tower that was behind a wall. That villager decided to run to nowhere, away from the helping tower, when attacked by a bear.

In general, it would be way more helpful and normal for villagers to run to the nearest protection type building than random when attacked. It would be also nice if garrisons would get a radius to defend, as in: designate a number of them that will exit the building and defend attacked villagers in their radius. And also make that villager run towards the people trying to help him. I mean, those villagers lived for some time there, so they should know the placement of their nearest defense structure.

Would also like to be able to set patrol routes.

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It would also be nice to see some villagers get weapons (pitchforks, spears?) and defend. Kinda weak that they are all helpless. Especially in tier 1.

Those crude weapons could actually be used! I think the foragers, wagon masters, and miners at the least should be given crude weapons. In that way they have some sort of protection.

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