I feel like the whole point of bleed cadence would be to apply a big ass DoT every few seconds, after all, bleed builds don’t necessarily rely on flat damage to kill things.
furthermore, i could potentially see a mod to cadence to make it more attractive for bleed specs (e.g. +300% bleed damage with +100% duration to cadence)
But this is just my $0.02 worth.
Bleed support seems more suited for Blood Knight (it’s right there in the name). It’ll finally validate the skill mod on guillotine and shift bleed builds away from pure Bloodrager. As mentioned before, gutripper could use skill mods/bonuses to Cadence to make it a more appealing alternative to Savagery; as it’s a ranged weapon, it also offers something besides the usual savagery/BA builds. It even gets around Cadence’s usual bad AoE on ranged builds with the mark of the farseer skill mod.
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