Blightlord Fire Opressor

Since This post on discord

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Could the Blazeseer have more synergie for the damage conversion (More vitality damage converted to fire too) and maybe + skill to ravenous earth ?

Would be nice to have to main skill (Raveneous Earth) maxed at 26 :

The Blazeseer really fits the idea of “Volcanic Maelstorms” with the Blightlord set

Thoughts ?

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I was thinking blazeseer will get an awakened version that should fix most of your issues.

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thinking or stealth confirming?

What do you mean ?

Avy is on discord where Zantai visits, so maybe he’d seen a sneak reveal there, wouldn’t be the first time :sweat_smile:
(or was somehow FoA tester with hidden praet title too?)

Avyctes isn’t a Praetorian for either game.

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I only see what Zantai cares to reveal in public, which is barely anything.

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curious if anyone (“proper”) tested RE BWC fire defiler now we can get 100% ez conversion down the line, if it’s good/fine/meme?

i did a doodle that had “spectacular” stats at a glance, until i realized i’d given absolutely 0 thought to sustain :sweat_smile: - and then i just gave up because it started falling apart from there :woozy_face:

I tried my necro + oathkeeper

Overall it didn’t change anything unless i’m missing something.
All in all it didn’t change the damage done to ennemies because using the medal implies losing blazeseer set
Also if you use the medal (to fully convert raveneous earth) then you need to use another relic to have the Summon guardian at least at lvl 24.

Lastly, that’d be nice to convert siphon souls from vit to fire
Maybe just that could help the damage a bit and give more survivability

Although, I would say that Ravenoust Earth could receive more damage
Even the acid version is weak damage Oppressor, Level 100 (GD 1.2.1.3) - Grim Dawn Build Calculator
Didn’t try the vitality version though

Blazeseer set is still my go to for fire Blightlord, cause I like the maxed skill potential. New mod on Burning Shadow also give +3 to decay, but I wish there is more way to get +to decay instead of using partial festerblaze set or blue acid pet ring. I wish Aetherblaze Seal also get +2 to decay, so Opressor can get all max on Guardian, Celestial Presence, RE, and Decay

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i don’t understand how it didn’t change anything, before you had 30% conversion at best on RE, now it’s full
meanwhile getting menz points doesn’t seem to be an issue there as even without the medal it’s still already at +3 summon/+24pts Oppressor, Level 100 (GD 1.2.1.3) - Grim Dawn Build Calculator

Blighlord currenly is more or less absolete, both thematically and in terms of it strength.

The build I’ve tried: Defiler, Level 100 (GD 1.2.1.3) - Grim Dawn Build Calculator, both as spam BWC and cd.

RE has 18k flat damage, which is not bad at all, but thats it. No -cd, no +dur, no +radius, nothing. Then spam cocktail is just ass. 14-18k flat, it has more dot as cocktail usually does, so theres little to no reason to play it as spam.

Moving past purely numeric issues - the set has no identity. Vit Oppressor can be played with custom items, courtesy of pandemic and magi’s helmet supporting both RE and Guardians, and then global acid conversion can be achieved by taking Word of Solael and one of the chests. @mad_lee can share his custom version. So the only thing set provides is rr - much uniqueness!

Fire can play both Guardians and BWC (both variations) through other means. And then generall speaking BWC bonuses are super tame and bland. The recent change killed the only “unique” (as far as recouloring goes) thing the set did - vit support for cocktail, but that ship had sailed, cant play vit BWC with Blightlord now.

Idk, maybe its time to do something interesting with the set. Even something as simple as 200% tdm bonus, double the radius and give it +2 sec cd will at least help distinguish the set from just the bunch of items.

Lastly - I really hate this new design direction where 4p sets are forced into the 5th item (mark of burning shadows for fire Blightlord, Basilisk claw for Radaggan). You might as well do 8p sets at this point, why bother players with options to chose from.

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Hi,
Let me share my Fire Blightlord Oppressor.

This setup uses Brazeheart and two Blazeseer Signets to achieve 100% global vitality-to-fire conversion.
Even though losing acid-to-fire conversion for RE, this build still works for me.
Personally, I find Brazeheart + Korvaak’s Brand superior to Compelled Wraith + Pyroclasm Mark even in 1.2.1.6 PT.

That said, I do agree with grey-maybe — the set does feel somewhat underwhelming overall.
In the Japanese community, I don’t intend to present this build as a top-tier.
I think it’s better to focus more on survivability, for example, adding health conversion to RE or GoE.

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Because by going with the medal you lose the proc from blazeseer.
From that you change each peace of the blazeseer set for something else to try to regain the damage loss (like a living ring + a legendary belt)
Then if you want to regain point into the summon you lose the RR from the relic (ignaffar’s Combustion)

I tried different combination and I didn’t see much of a difference.
But as I said, I think Ravenous Earth need more damage too

Also, having a better way to fully convert Siphon Soul that would be nice
Blazeheart is working but having to deal with a high CD for Siphon Soul is not fun, I would rather use an Off-Hand.

i think we’re talking past eachother, what does losing an item proc has to do with swapping ring and belt now?
what are we even talking about, before it was a concern about not having guardian points “and you still have the guardian points” just changing medal…

appreciate the comparison and breakdown

by my numbers tho, spam version should have a bit more dmg than CD :thinking:
CD version rolling in at 80k(2x40k stacked) ticks on the high end+42k burn (123k/sec combined)
with spams low end 13.5k ticks reaching like 160k+ stacked on just 12 cocktails + 18k burn for 180k/sec
Idono, maybe actual gameplay doesn’t truly lend itself to getting that many stacked spam cocktails?(outside boss room perhaps) - or that amount of dps difference turns out to be neglible overall or with less qol etc :thinking:

I was pretty clear but if you keep the blazeseer ring + belt it’s still bad single target damage
AOE is decent not matter the configuration of gear

For me the problem is single target damage is low and sustain could be higher, which converting siphon soul to fire would help

… and i effectively asked how you can judge the dmg if you didn’t try
because it makes no sense that dmg “is the same” :smile: - getting full conversion on RE should be a fair bit more dmg
hence it sounding like you didn’t actually try the new medal, and just assume the dmg comparison
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that’s a difference of 10k x7-9 or 70-90k dmg per 0.8sec, stacking on our 2 REs, so effective x2 on top

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I did try.
Giving feedback without trying is silly

then how can you remotely say dmg is the same, when it’s far from the same?
it’s over a magnitude of 2x as high than with blazeseer @_@
*and yes that’s with factoring in the dmg from the proc/rain of fire
**it makes specially even less sense when you say it lacks single target dmg, and switching medal exactly gives you that extra single target dmg boost from stacking projectiles

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