Blightlord Fire Opressor

All i am gonna say is I tested it and you don’t.
Arguing with you at this point is pointless.

If a skill does low damage then even if you x2 (which isn’t true here, you don’t 2x) it’s still going to be low damage.
Sure the skill got fully converted with the medal but you lose a proc too from Blazeseer.
You got from 33% (blazeseer ring) conversion to 100 % conversion but the damage overtime was already being converted.

While not the best proc in the game (from blazeseer) it still do a decent amount of damage and is hard to trully calculate the damage that it does. Your claim that you do 2x the damage considering the lost of the proc of Blazeseer is just argument that you invented out of your imagination. At the end of the day the damage is bad with Ravenous Earth, at least the single target damage. I have 2 builds for which single target damage is bad with the skill, one fire focused and the other one acid focused.

What can i say, my 100+ characters (lvl 100) made in Grim Dawn tells me from experience that the skill has bad single target damage. Again, I didn’t try the vitality version but I heard it’s the best one.

Unless you try many configuration with the set, especially with Necro and Oathkeeper, that’s my last reply to any of your comment in this topics. I won’t reply to fake arguments on someone that didn’t actually test.

first let me prephase this since we keep seemign to talk bast eachother; i’m not trying to argue your oppressor does great dmg with burning marks

i tested that is literally how i know this
imageimage

and kill times were noticeably faster with burning queen too (obviously not 2x since that’s overall build dmg, but still significantly)

you got max 30% conversion with an avg of 25% conversion
Poison being fully converted barely matters; since it doesn’t stack, there is your lack of ST dmg since poison is 1x every 1sec, while projectile dmg is 7-9x every 0.8 secs x2 on stacking REs (poison doesnt’ stack on 2 REs)

it is super easy to calculate the the dmg it adds vs single target :smile: - aside from ofc using dps tools/confirming ingame.
But more so also even if being generous and applying full dmg as the simple option (which in practice it rarely will because Blaze Seer projectiles spread out/adds slight rng)

“theoretical” sheet numbers and ingame fight numbers is what says this, not imagination.
Since both paper and practice numbers disagree with you, is how i question what you tried, because to me, “checking the numbers” it didn’t make sense, because it was highly noticeable, thus didn’t make any sense when you said it was the same…

again, you can totally say the build/Blightlord Oppressor as a whole is not good/satisfactory yet even if changing to full RE, that is not remotely the thing i disagreed with/didn’t understand, it’s the before after statement of being no better/the same that didn’t fit what i saw.

1 Like

I don’t know what was your set-up beforehands the change to the medal.
I also dunno your experience in Grim Dawn.

You post a lot here but that doesn’t tells me your actual experience in game.
From your post though, you seems to accept more weaker builds.

That said, if I compare the damage to a lot of my build the single target damage is not good.
Also defense of the build is weak and you cannot do much about it.

A good test I like to do because it’s easy to see, is to kill Korvaak, the last boss of Forgotten Gods.
If a builds can’t kill before any meteors, it’s usually a good sign that it’s low.
Obviouslly I try against other boss too, and there is the dummy.

It’s not just about the set itselft, I really think that the skill do low damage compared to other skills/sets in the game.

i don’t understand? i used your setup?
only swapping the medal to burning marks and 3 points from Mark of Torment to keep guardians at 26, i thought that was made clear much earlier?

again, this is not/was never about the overall build being good/blightlord oppressor being good, but the notion it was the same, which just didn’t make sense to me :sweat_smile:

like i said, you can totally say it still doesn’t feel good enough/it wasn’t buffed enough.
But that then stands out to me, when rejecting those buffs, when those buffs adds/added decent chunks of dmg, adding it some slight notion of maybe misunderstanding how RE works/the dmg potential and stacking dmg vs rain of fire etc

idono, better explanation might be, “here is set buff, adding XX dmg” - but you kinda respond, no thanks i want to keep the same dmg as before, then complaining the dmg isnt’ different/the build doesn’t do better; but you’re not using the increased buffs

1 Like

you sould at least reply the the main point of my post.
Side note : try to learn to focus on the main points otherwise we turn in circle and it ends up being frustrating.

Even if you’re using my set-up, what do you trylly get out of my post because I literally said my point towards the end of it

i added this last part while you were typign it seems, and it might address the last question

idono, better explanation might be, “here is set buff, adding XX dmg” - but you kinda respond, no thanks i want to keep the same dmg as before, then complaining the dmg isnt’ different/the build doesn’t do better; but you’re not using the increased buffs

and that then confused the heck out of me

1 Like

But my point is I typed mutlple time that the single target is still low conpared to alot of other builds and you still focus on the “same damage” or whatever how i said it at first.

Hence why i’m telling you to really focus on what the other person says otherwise we turn in circle.

yes, and that point is then, you’re not addressing that by using the changes/adapting the overall build
but want blazeseer, because you think?(for some reason unless i misread) that it should fix the single target dmg?
but are refusing to use to improve the dmg by other means? - because you really want blazeseer and wont consider the notion of not including it?

aeh…
okay, maybe this illustrates it better
you want 1/X blazeseer BL > Y non blazeseer or Z defiler
you want, specifically, blazeseer blightlord fire oppressor to be the good setup - without having to compromise on items, so you can get everything as desired in 1 and over the other setups misguidedly daring to sacrifice blazeseer to use the intended conversion/set tool?

and the solution would seem to be to just buff burning shadows medal? or Blightlord set? and not rely on blaze seer interaction as the sole functional core the setup hinge on?
if that makes sense
if RE needs more dmg, it would be baseline or on blightlord or burnign marks right?; but either of those solutions doent’ help you much since not using 70% of REs dmg. So instead change blazeseer, and leave non blazeseer setups behind because not wanting to adapt/build without rain of fire, yes?

That is, you’re not asking to buff blightlord/fire RE builds, you’re asking specifically to only help blazeseer oppressor :sweat_smile:

1 Like

I gave feedback about Blazeseer because i think it fits the build and blazeseer isn’t being use much as far as i know. Could change in the next expansion though. (i’m Praetorian but i am not playtesting the next dlc)

I don’t really care how it’s balanced in the end, I am giving feedback to have more fun and powerfull builds to play with and farm.

I’m just saying it’s bad single target. I think the skill needs more damage, but I said it multiple time.
It’s not just about Blightlord, even my acid Ravenous Earth build seems to struggle with single target.
But again I didn’t try the vitality version of Ravenous Earth.

vitality got nerfed a couple of times because it was “super strong” (but might have been in conjunction with skills) [1.2.1.2] After Earth: 4:30 Crucible Gladiator 150-170, Shard 90, All Celestials Vitality Caster Oppressor by mad_lee [vid][everything+] - Lee wrote a long story about it :sweat_smile: :

1 Like

I gave feedback about Blazeseer because i think it fits the build and blazeseer isn’t being use much as far as i know.

Just wanted to add a few thoughts based on my own experience with Blazeseer.
I’ve actually found it fairly easy to pair with various legendary fire sets beyond just Blightlord.
Here are some examples I’ve tested:

I especially think the Templar build is viable even in endgame content.
Compared to those, I don’t feel that the synergy with Blightlord is particularly strong — for the same reasons Gnomish already pointed out.
Also, I don’t think Rain of Fire is a particularly strong skill. Its damage is about half of Meteor Shower.
I’d be happy if Rain of Fire got flat RR in a future update :smile:

I have no idea much more about RE damage, sorry.

1 Like

Just me two cents, but i don’t think Ravenous is supposed to be good at single target. It’s an aoe skill.

1 Like

it shotguns the target with 7-9 projectiles, while in aoe those small projectiles spread out 360 “nova”. It’s way more reliable direct dmg than it is aoe
compare it to the frags of cannister or even RoK and it might contrast the aoe vs direct dmg nature even more

1 Like

To be fair, rain of fire does less damage then the medal to convert Ravenous Earth to fire.
But in the end it’s low damage still

While Blazeseer don’t have more synergy to Blightlord, it already has some vitality damage converted to fire.

I mean, the skill shotgun, it could do more single target damage.
The Aoe part don’t shotgun
You also need to facetank to have that single target damage, and yet it’s hard to make the build tanky compared to other sets. Lower armor and harder to have sustains (to regain hp).

Also, it’s not as if Blightlord added a modifier to a skill focused on single target damage

1 Like

Blightlord needs buffs, that’s “certain”(atleast in my scrub mind)
I don’t think Blazeseer is the right place to put it, for multiple reasons.
In part because it will uniquely favour oppressor more/“only”, and because the blazeseer setup isn’t that good/the way to do it/“better”.
I tried it, and it’s just worse than even tweaking maimu_chan’s to non melee :sweat_smile: - even in my casul pilot hands [it’s like 2mins worse https://www.youtube.com/watch?v=T9r-7b-n1PY.

dmg on tweak i can borderline tolerate because i’ve done a fair few worse builds, but i highly doubt it would be close to even tolerable in meta perspective, and seems closer to meme territory, so should probably be buffed (based on how full/dedicated set and support item shouldn’t be memes).

Sustain is ass, there is no way to get regen without massive sacrifices on Demo side/setups, and there is no decent proper leech/heals on Oppressor side without going all weird, atleast not to where it gets somewhat comfortable.
I don’t even think full converting siphon souls will solve that because it feels way more drastic than that/what that will likely carry, specially against heavy hitters even solo tanking, even more so when shit hits the fan and you accidentally fight more and/or a nasty combo.

Since RE is like the universal factor across the two classes, i think it probably should get some bump of some kind, be it on the set and or Burning Shadows.
While siphon souls full conversion would be neat, unless going “Consecration tank melee” (no offence maimu_chan :sweat_smile:) i think the set itself needs “something” to fully handle it on the caster skills. Regen probably wouldn’t work great on Oppressor, leech to RE seems too easy/generic/OP, purely siphon souls conversion likely wont cover it.
I don’t know how leech to Guardians would work/if it works? - But aside from that, or giga buffing Siphon Souls, i don’t know of a different way or one that wouldn’t be too ridiculous, and it then wont help Defiler.

2 Likes

I also did some testing with three different setups based on my Blazeheart build, comparing them in a facetank scenario against a weakened version of Callagadra. (I used a trick to prevent the Sand Tornado from spawning, which applies -14% Physical Resistance debuff.)
I should’ve tested against Ravager of Flesh, but I ended up choosing Ravager of Souls instead.

Setups and Results:

Surprisingly, Blazeseer performed better than I expected.
I have to admit, MrTek was right about its synergy with Blightlord – my apologies for doubting that.

That said, the Burning Shadows version not only had the fastest time but also felt the most stable overall. I think the off-hand’s cooldown reduction helps a lot with defensive skills.
Also, Siphon Souls didn’t seem crucial for either sustain or offense in this specific test.

So… time to say goodbye to Blazeheart. Back to the grind in Cairn – looking forward to further refining a better Blightlord setup.

1 Like

with the buffs/changes to blightlord to sync dmg types i actually think i like Blightlord Shieldbreaker better than Infernal Knight for spam BWC now :sweat_smile:

Ravenous earth got a nice buff, but as usual with base cdr changes so is devos affected :sweat_smile:

*this is more a childish nitpick about “not being able to have your cake with icecream and eat it too” rather than an actual complaint :woozy_face: /not asking to revert to cdr changes just from losing some devo % in this case, is just sadge you can never get everything in life :scorv:

2 Likes