I find it counterintuitive that these skills encouraging Players to use them for heal themselves while trying to keep buff effect non-stop. These Buffs are must keep at all times especially losing Blood of Dreeg’s poison resistance even for a moment can kill you, so most people just spam these on cooldown. This makes them usually on cooldown when you actually need them to heal.
Maybe it’s just me but can someone help me understand why they need to be 24-30 sec only? Is there any chance to broke something by simply increasing those durations to 300 seconds beside having great quality of life, especially on classes that have 2 of these skills? You literally gain 0 power and you can better use them as heals as they intended, cause you no longer need to panic spam them or even numlock them.
I belive it’s time we go crazy and greatly increase these skills duration before Grim Dawn retires soon.