v0.3.6.4 (b28 Hotfix 1)
[Tech]
- Fixed a rare crash when rendering terrain.
- Fixed a rare crash when some monsters used chain lightning skills.
- Fixed a bug causing tonic of mending to display an incorrect description.
- Fixed an exploit allowing unearned devotion affinity to be temporarily gained.
[Game]
- The Avatar of Mogdrogen no longer zaps you if you threaten him. Instead, he turns into an incredibly powerful foe that you probably have no hope of defeating. Good luck.
- Fixed a rare multiplayer issue with the Betrayal at Fort Ikon quest. Characters affected by this bug were unable to proceed past Fort Ikon. The fix is retroactive.
- Removed inaccessible Bounties from the Black Legion and Outcast lists. Players stuck on such bounties should find their bounty reset for those factions.
- Fixed a bug where extra quest markers for items would appear on the minimap.
- Fixed a bug where the Occultist Raven pet was unable to cast the Storm Spirit buff.
- Fixed an issue with turning in Chthonic Seals of Binding to the Black Legion bounty table
- Fixed an issue with a Nemesis chest appearing in the Ashen Wastes without a Nemesis boss
[Itemization]
- Relic - Ulzuin’s Pyroclasm: skill updated so it no longer overlaps with the Celestial Power from Ulzuin’s Torch
[b][Class & Skills]
Soldier
- Cadence energy cost scales slower and is 20% less at max level. Scaling is about even by ultimate level.
[/b]
Devotion
- Bysmiel’s Command - increased activation rate, reduced rank 1 cooldown, cooldown scales to same value at rank 15 as before, increased damage of summoned pet
- Ghoulish Hunger - now activates at 30% health. Reduced rank 1 cooldown to 50s, cooldown scales to same value at rank 20 as before
- Howl of Mogdrogen - increased activation rate
- Messenger of War - now activates at 30% health
- Shepherd’s Crook - increased activation rate, reduced cooldown to 6s and duration to 4s, increased bonuses so it’s more of a burst to pet bonuses rather than a sustained effect, a call to defend you.
- Turtle Shell - now activates at 40% health. Reduced rank 1 cooldown to 50s, cooldown scales to same value at rank 20 as before, increased Absorption value at rank 1 and scaling with rank