After spending a few days playing on my 3rd map, I decided to start rolling and restarting settlements to find a starting area I think is awesome, since I haven’t found a way to relocate the main hut. I have found a few areas that either edge or are Alpine Valley that you cant build a single structure in because the terrain is not flat. I have tried the “flatten” feature and it doesnt really change anything… I would love to see the building placement tolerance for terrain angle change enough to make since.
I have tried to clear, flatten, turn, and repeat on something that looks like something I would willingly build on in real life, but have been unable. If we could place buildings on terrain that has a bump here and there and or build something on terrain that is sloped but it costs more because a basement type addition is required to make something realistically “stable” on said terrain, I would be significantly more happy.
I have found a few locations that are long stretches in between MASSIVE lakes flanked by mountains that look stunning, but i cant build anything there because the game doesn’t allow building on terrain that is uneven. I would like to highly suggest that be tweaked slightly, even if it costs a few more resources to build on it to keep it true to what building in life is like.