Cabalists range and aoe unfair.

The mages and rangers really make this class shine when compared to Conjurers only ranged being the familiar which Cabalist has access to anyways.

The mages and rangers allow the Cabalist to clear without needing their pets to move to a target and attack them. Not moving allows them to attack faster and more often which greatly increases their dps.

Put a proc on the skeletons like flame torrent and now you have about 10 skeletons with even more aoe which also boosted their single target dps as well since you can use pet command to group them up on bosses.

I don’t ever see how this class can get balanced properly for the Conjurer to compete in clear speed when they have no ranged outside of procs and familiar.

Everywhere you go whether it be reddit, this forum or twitch just about everyone who plays a pet build is playing Cabalist. When someone asks “what is the best pet build” they always respond with Cabalist. Even people who aren’t playing a pet build who get asked that question respond with Cabalist. I get that the Necromancer is new but I feel like you rarely ever see anyone give Conjurer a chance. Conjurer is the OG remember it.

Grim Dawn is a single player game.
It has no competetive games modes.

So, unfair simply doesn´t happen.
Cabalist is performing very well? Awesome.
No need that class combo.

Now, unless other class combinations perform extremely bad, I don´t see any reason to get exited about the cabalist.

Let me repeat: Grim Dawn has no competetive games modes.

So… don’t play cabalist?

@tsuelue I know it isn’t competitive but playing Conjurer feels so lack luster when looking at Cabalist just mow everything down with huge range and aoe.

@toapeiron You missed the whole point of the post

Cabalist being good for pet builds (perhaps even the best) does not suddenly invalidate other class combinations though.

There have been other non-Cabalist pet builds that are rather innovative and play to the combination’s strengths very well, 2 examples of this are from thepowerofmediocrity being his Retaliation Pet Conjurer and his Sly Hound Deceiver.

Can you honestly blame anybody? Necromancer has far better pet support compared to Shaman. Shaman is also more two handed oriented than pets.

And that’s the point, it’s the Necromancer mastery, it’s supposed to be good with pets and have high synergy with the other mastery that also has big pet support.

This is like complaining that Soldier is the best physical mastery. Well, no shit.

You’re actually very wrong. Necromancer doesn’t have better pet support than Shaman.

Primal Bond - Damage Absorption + Damage % + Crit %

Emboldering Presence - Damage % + Flat OA + Physical Res + Bleed Res + Retaliation Damage %

Mogdrogens Pact - Flat Damage + Health Regen

Heart of the Wild - Health %

Oak Skin - Health Regen + Armor + Pierce Resistance + Retaliate Damage %

No, i’m right. Only two things you mentioned are actually good, the rest are pretty crappy for pets (the entire Mogdrogen Pact line is insignificant for pets).

The whole skeleton line

Blight Fiend line

Call of the Grave

Spectral Binding with Spectral Wrath

Master of Death

Bone Harvest with Soul Harvest

Reap Spirit

All of these are far better than anything Shaman has to offer.

You said the whole skeleton line when they give nothing for pet “SUPPORT”. 40 points to max that whole line…

Blightfiend??

Call of the grave isn’t 100% up time

Reading Spectral Wrath it seems like you need to get hit?

Master of Death whatever

Bone Harvest + Soul Harvest whatever who really wants to attack on a summoner anyways

Reap Spirit… You’re joking right? Is not better than conjure primal spirit. 13k Health at max rank vs 40k Health for the shamans.

If you plan to max these you’ll have almost no points for occultist.

Pet support includes the pet themselves, support as in supports a playstyle.

And reading that you had to read that Spectral Wrath requires you to be hit just really tells me you haven’t even tried Necromancer in the first place.

Let’s bitch about a mastery that i haven’t even used and call it unfair.

Call of the Grave - Doesn’t matter if it’s not up all the time. Still a pretty powerful skill and quite easy to get low cooldown.

Spectral Wrath - Requires you to be hit but any single hit triggers it. The minor bump from an enemy triggers.

Bone Harvest - You literally only need to attack every 5 seconds. And it’s extremely powerful by adding a lot flat and % damage. Soul Harvest is a global buff that gets added to pets.

Reap Spirit - Primal Spirit sucks. Really bad. You can have two Reap Spirit attacking enemies constantly unlike Primal Spirit, which last 20 seconds and has a 40 seconds cooldown.

How about you actually try it first?

And i love you contradict yourself. You say Conjurer is lackluster and Cabalist just kill everything faster. But then you say Shaman supports pets better than Necromancer. Then how is Conjurer more lackluster than Cabalist and yet Shaman has better pet support than Necromancer?

nono, the argument is that conjurer has plenty of pet support from the shaman side, but its just worse than having skeletons and necro stuff.

I have never onces said anything negative about shaman besides they lack AOE and ranged on the pets.

It feels lack luster because they lack these.

Just because a new pet class comes out doesn’t mean it should feel way nicer and easier to play than the previous one. Not by this much of a difference. Yes Conjurer was the go to for pet class how can you ever deny that.

Conjurer is not weak what so ever it’s just slower pacing than Cabalist because Cabalist has too much range and aoe compared to Conjurers. The mages and rangers have already been nerfed before. There’s no saying it won’t happen again.

Even if Conjurer can get 16 second Lokarr kill that doesn’t mean it doesn’t need a change at all. https://www.youtube.com/watch?v=NLfcxcudebs

If Conjurer doesn’t need a change then Cabalist does.

A lot of people don’t even like the skeleton mages and archers. They just want the melee skeleton variant (either base or knight).

Has AoE and range ever mattered in pet builds? I played DaShiv’s Pyromancer pet build and that build annihilates enemy groups in a split second. Range and AoE doesn’t matter when your pets just jump from one enemy group to another extremely fast, killing them in mere seconds.

So you have never played Conjurer?

Pyromancer and Conjurer when it comes to pet builds are the same, if you mean lack of range and AoE. Demolitionist doesn’t add any range or aoe to pets and the pets that have range and aoe are player based (which i didn’t used).

Again, Cabalist pet builds don’t kill things faster than Conjure pet builds because of aoe and range. Necro pet builds can stack a ton of flat damage to pets, meaning they can deal great damage.

And what time Lokarr kill does Cabalist get? Did you watch the video? Opinions?

well, lokarr just stays in one place, ideal for a conjurer to attain maximum performance.

not as easy when you re being chased around like yakkety sax

It bothers me how no one ever has anything good to say about this class combination. No one ever talks about the advantages and disadvantages of picking Conjurer vs Cabalist. It bothers me a lot.

welcome to an unbalanced game.

the hell are you people talking about? Conjurer is perfectly viable as a pet class.

https://www.grimtools.com/calc/eVL38m62

hell this is mostly ultimate viable with being careful. people forget occ/shaman opens up a ton of utility and just plain tankiness necro doesnt bring to the table for people