The mages and rangers really make this class shine when compared to Conjurers only ranged being the familiar which Cabalist has access to anyways.
The mages and rangers allow the Cabalist to clear without needing their pets to move to a target and attack them. Not moving allows them to attack faster and more often which greatly increases their dps.
Put a proc on the skeletons like flame torrent and now you have about 10 skeletons with even more aoe which also boosted their single target dps as well since you can use pet command to group them up on bosses.
I don’t ever see how this class can get balanced properly for the Conjurer to compete in clear speed when they have no ranged outside of procs and familiar.
Everywhere you go whether it be reddit, this forum or twitch just about everyone who plays a pet build is playing Cabalist. When someone asks “what is the best pet build” they always respond with Cabalist. Even people who aren’t playing a pet build who get asked that question respond with Cabalist. I get that the Necromancer is new but I feel like you rarely ever see anyone give Conjurer a chance. Conjurer is the OG remember it.
@tsuelue I know it isn’t competitive but playing Conjurer feels so lack luster when looking at Cabalist just mow everything down with huge range and aoe.
Cabalist being good for pet builds (perhaps even the best) does not suddenly invalidate other class combinations though.
There have been other non-Cabalist pet builds that are rather innovative and play to the combination’s strengths very well, 2 examples of this are from thepowerofmediocrity being his Retaliation Pet Conjurer and his Sly Hound Deceiver.
Can you honestly blame anybody? Necromancer has far better pet support compared to Shaman. Shaman is also more two handed oriented than pets.
And that’s the point, it’s the Necromancer mastery, it’s supposed to be good with pets and have high synergy with the other mastery that also has big pet support.
This is like complaining that Soldier is the best physical mastery. Well, no shit.
No, i’m right. Only two things you mentioned are actually good, the rest are pretty crappy for pets (the entire Mogdrogen Pact line is insignificant for pets).
The whole skeleton line
Blight Fiend line
Call of the Grave
Spectral Binding with Spectral Wrath
Master of Death
Bone Harvest with Soul Harvest
Reap Spirit
All of these are far better than anything Shaman has to offer.
Pet support includes the pet themselves, support as in supports a playstyle.
And reading that you had to read that Spectral Wrath requires you to be hit just really tells me you haven’t even tried Necromancer in the first place.
Let’s bitch about a mastery that i haven’t even used and call it unfair.
Call of the Grave - Doesn’t matter if it’s not up all the time. Still a pretty powerful skill and quite easy to get low cooldown.
Spectral Wrath - Requires you to be hit but any single hit triggers it. The minor bump from an enemy triggers.
Bone Harvest - You literally only need to attack every 5 seconds. And it’s extremely powerful by adding a lot flat and % damage. Soul Harvest is a global buff that gets added to pets.
Reap Spirit - Primal Spirit sucks. Really bad. You can have two Reap Spirit attacking enemies constantly unlike Primal Spirit, which last 20 seconds and has a 40 seconds cooldown.
How about you actually try it first?
And i love you contradict yourself. You say Conjurer is lackluster and Cabalist just kill everything faster. But then you say Shaman supports pets better than Necromancer. Then how is Conjurer more lackluster than Cabalist and yet Shaman has better pet support than Necromancer?
I have never onces said anything negative about shaman besides they lack AOE and ranged on the pets.
It feels lack luster because they lack these.
Just because a new pet class comes out doesn’t mean it should feel way nicer and easier to play than the previous one. Not by this much of a difference. Yes Conjurer was the go to for pet class how can you ever deny that.
Conjurer is not weak what so ever it’s just slower pacing than Cabalist because Cabalist has too much range and aoe compared to Conjurers. The mages and rangers have already been nerfed before. There’s no saying it won’t happen again.
A lot of people don’t even like the skeleton mages and archers. They just want the melee skeleton variant (either base or knight).
Has AoE and range ever mattered in pet builds? I played DaShiv’s Pyromancer pet build and that build annihilates enemy groups in a split second. Range and AoE doesn’t matter when your pets just jump from one enemy group to another extremely fast, killing them in mere seconds.
Pyromancer and Conjurer when it comes to pet builds are the same, if you mean lack of range and AoE. Demolitionist doesn’t add any range or aoe to pets and the pets that have range and aoe are player based (which i didn’t used).
Again, Cabalist pet builds don’t kill things faster than Conjure pet builds because of aoe and range. Necro pet builds can stack a ton of flat damage to pets, meaning they can deal great damage.
It bothers me how no one ever has anything good to say about this class combination. No one ever talks about the advantages and disadvantages of picking Conjurer vs Cabalist. It bothers me a lot.
hell this is mostly ultimate viable with being careful. people forget occ/shaman opens up a ton of utility and just plain tankiness necro doesnt bring to the table for people