Deadly Momentum is not used as a global buff like LA or SH.
Quite disappointed. Actually, I agree with most of the content in this topic. Elemental cadence is an exception. It has received a lot of powerful equipment support from FoA, making it competitive. Elemental cadence with Awakened Nar’s Arcane Destroyer is also good. Like Ceno lists, elemental cadence has tdm, high weapon damage, high flat damage, and fast attack speed, almost all things cadence needs. Maybe crit damage is the only lacking thing.
But other damage types are not as lucky. They have not got such a big buff and performs much worse.
Took me until this link to realize you were also using unli arcane will. Yeah seems like it’s just so much mods stuffed into ele cadence which it probably deserves since it’s been the meme ever since the start of gd
It is used in Cadence builds. Probably pure coincidence though.
But not in a way like LA or SH that boost other skills. It is just used to boost Cadence and WPS.
It is, but I think we need some proper comparison of final weapon damage values of builds so we can properly talk about it.
Don’t really know what you mean by this so I can’t address this
Even if it does, another aa build using the same wps that fast charges cadence still hits 3x at the same rate. So dps comparisons are still the same.
The core nature of how Cadence functions and its place in a build (Being mutually exclusive to other no cooldown abilities) means that it directly competes with other similar abilities, as you’re either using Cadence OR these other abilities.
Thus, like with anything else, these will be compared to each other. Especially by these forum goers who look very closely at end-game performances.
Since, it’s a case of “Why use X, when Y is just better?”
Even more so when Cadence doesn’t bring anything particularly unique to the table (Unlike, say Feral Claws that comes with Rip and Tear, so even if FC isn’t as good as other AA options, it makes up for it by having this entire second other skill with it)
Like, cleave/pass through is cool but not unique (Especially now with Onslaught having item modifiers that provide both). DM is cool, but not unique (And unlike other global buffs like LA/SH you can’t use it alongside the skills that benefit most from it as they are the skills Cadence is directly competing with in the first place)
Dunno if it got mentioned already but I just remembered Cadence is also very RNG dependent because it needs to hit the OA lottery more often than other autoattacks. If you got 20% crit then it doesn’t matter when you hit the 2 crits in 10 attacks. With Cadence you better pray it hits on the Cadence hits.
Brother.
/10chars
Now I know if it did ![]()