Can we get rid of Bleeding damage on Korba set?

Hey,

So Korba set is pretty amazing. You can make a god-tier build just by using two pieces of it or using a full set.

Caveat is Bleeding damage support offered by this set. It’s absolutely useless. There is no way to make Cold/Bleeding hybrid that won’t suck. Reasons are quite simple:

  • Different playstyles: melee Cold is about massive direct damage, facetanking and taking down dangerous foes as quickly as possible, melee Bleed is more about hit and run

  • Absolutely different devotion maps and skill allocation

In fact, Bleeding Tricksters will always use Bloodrager set and will never choose Korba’s weapons over Bloodsong swords or Butcher of Burwitch axe.

Suggestions:

  • Change Bleeding to Frostburn. That would be the most logical solution.
  • Change Bleeding to Lightning OR Electrocute. Since Korba Tricksters always choose Stormcaller’s pact and can stack quite a bit of Electrocute from skills, it would totally make sense.
  • Remove Bleeding and add some defensive stats instead. It’s no secret that Tricksters are by nature very glassy and are very hard to assemble without some hard to find green items. Extra resists or cc-resists would help them greatly.
  • If Crate is absolutely set on making this set about two different type of damages, make it Cold and Poison.

The other weapon is just a prop to enable completion bonuses for RoS. It could as well have been aether or chaos. So yeah, +1.

Maybe some retal to attack?

you can’t do good hybrid. It’s either/or. Full bleed is ok. Not stellar but ok.

Not sure where it fits along side bloodsong builds but there you go. I think in the end you can make a bleed korba build a bit tankier

Or add flat bleeding damage on both weapons (and add some support to bleeding to Hood) and you have a viable Bleeding Set.

Comparing to Bloodrager you would have Amulet and Shoulder slot open to take something different. More flexible than Bloodrager.

There are rare examples of successful hybrid builds, like some Nex and Ortus builds (but I am afraid that’s going to be in the past once Z. nerfs N and O). Going full bleed with Korba just doesn’t make any sense whatsoever. Yes, it will work to some extent but judging just from the numbers it won’t even 25% as strong as double Bloodsong/Bloodrager Trickster.

And no, Korba doesn’t make a tankier Bleeding build I am afraid, if your damage output is not even 50% of what Dual Bloodsong/Bloodrager can offer than you are not killing dangerous monsters fast enough meaning you are a toast either way.

As I said: The Weapons (and to a lesser extent the hood).

All other things would be fine if not really good. Full Korba with Grasps of Unchained Might and reduced RoS Cooldown: Awesome RR.

Throw in a Mythical Eye of Beronath for a lot of Skillpoints and e. g. Bloodfury Spaulders…here we (would) go.

Agree. Maybe add some minor bonuses in nightblade mastery on bloodrager set to compensate this(as for me is a really mystic that profile set don’t have bonuses to n/b)

Awesome RR that doesn’t really need extra cooldown reduction from Korba set. Also, compare Korba’s weapon to Bloodsong or to any other Bleeding one-hander. It’s not even close.

Yes, they need about 150 to 160 flat bleeding damage and they would be fine.

Dude, I understand you are trying to be a devil’s advocate here. But you are doing everyone including yourself a huge disservice. Zantai will glance over this thread and see your responses among all the other ones and say to himself - nah, IT’S FINE, WORKING AS INTENDED and Korba will be left as it is.

Is there any reason to play Korba Trickster as a bleeding build? Absolutely not. Will it work? To some extent, as every other gimmicky build out there like Acid and Poison Death Knight or Physical Cabalist. Here is a full bleeding Trickster wearing full Korba set. Here is my Trickster based on Bloodrager set (that doesn’t even support Nightblade) and dual Bloodsongs. Numbers speak for themselves (especially on Nightblade’s WPS), and huge weapon damage on RoS on Korba is absolutely irrelevant on a Bleeding build.

Bleeding damage on Korba is an obvious design flaw, it’s obvious that the whole Bleeding shtick is useless on it. Let’s get it fixed.

Mad_Lee, I agree that bleed on Korba is nonsense. Like phys rr on CT. But instead of removing stuff that does nothing in the first place - putting in work hours to do sth that has no effect - how would you propose to make Korba work for bleed after all and at the same time maintain an identity separate from Bloodrager? I mean make it like Iskandra that works both for aether and elemental (bad comparison because “Iskandra” but you know what I mean?), isn’t it a more worthy undertaking than just cosmetic changes to remove a dead stat?

I wouldn’t say it’s a flaw, it doesn’t ruin the set, obviously. It’s just, I don’t know, pointless? There’s many other things that need more attention before we start fixing these small things if you ask me.

This.

As I said:
The Weapons need more flat bleeding damage.

Yes, it will be juggling for resistances but with FG, there will be new items so Korba could be a different set to only Bloodrager for Bleeding.

I suggested in op: change Bleeding to Frosburn or Electrocute. Or if Crate has their mind set on making this a weird Hybrid set, fine, make it support Poison/Acid instead of Bleeding. That would make it have at least some synergy and make it a set that can be used on a Witch Hunter or Sentinel or whatever.

Or, since Trickster is so short on practically every stat in the game: change Bleeding bonuses into some defensive stats.

Can we get rid of Bleeding damage on Korba set?

I’m fairly sure that to begin with it’s a freebie that wasn’t meant to be super useful and is here for flavour. In this case your ofcourse can insist on deleting it, but nothing useful is going to replace it :rolleyes:

Freebie like disruption resist proc on Dreeg set “freebie”? Or like an abundance of Poison resist on Occultist stuff kind of freebie? This is just poor set design really, I am not really sure why would it be so hard to replace it with Frostburn or Poison.

Yep, that sounds about right. That armor set is for the “Fang of the Great White Wolf” for which bleeding damage would be thematically appropriate.

I agree. The only reason I still use this set for my trickster is because thematically it sounds cool in a way. I’d rather they keep the theme and work on how to make the set even more effective. I mean my hybrid Korba trickster is doing ok in Ultimate, but definitely not impressive among my many builds.

On a side note though, I would think cold and bleed should work against each other. I mean, damn, the freezing cold should stop the bleeding right? LOL. But hey, we are already fighting Gods, so not really a big deal if cold and bleed can work in synergy.

Pure Cold Korba…well, that would be the 2nd Trickster Cold-Only Set…

As others have noted, the set seems to thematically focus on Cold and Bleeding, so I doubt that the bleeding will be changed to something else. The problem with this mix of damage types is that they rely on different skills to function.

Maybe give Veil of Shadow something like -25% Bleeding resistance? That would help combining the two damage types more seamlessly. Buffing the flat damage on the Decapitator could be another little boost.