First of all, sorry for my english.
I did this Druid build for fun. I like Panetti’s Replicating Missile and I tried to use it as the main attack. The second offensive skill is Devastation, a very powerful zone attack, very usefull to kill bosses and champions.
This build is arcanist based, with Shaman skills used to get extra health. The mana will be only a problem at the beggining. Don’t maximice PRM too much at the beginning, only the necesary. Extra points in Mental Alacrity are useful if you have mana problems, but lower that skill at the end because it is going to be useless.
Video
Cronley Run: https://www.youtube.com/watch?v=HFJ1fV3waBU&feature=youtu.be
Loghorrean’s Run: https://www.youtube.com/watch?v=5F9Hwn1snV4&feature=youtu.be
Pros
- Cleans quickly big packs of enemies
- More enemies means more damage thanks to Panetti.
- Has 3 skills to make the Druid inmune for 3 seconds each one.
- No mana problems.
Cons
- Bosses with high elemental/aether resistances are hard to take down.
- Not a lot of armor, so quite squishy againts powerful physical attacks.
- Requires health potions.
End Gear
Weapon 1 - Panetti’s Replicating Wand + Wrathstone
Weapon 2 - Wrath of the Ascendant + Wrathstone
Offhand 1 - Invoker’s Blaze + Imbued Silver
Offhand 2 - Tome of the Arcane Wastes + Imbued Silver
Head - Outcast’s Secret + Prismatic Diamond
Shoulders - Green: Ancient Ascended Epaulets of Vitality + Silk Swatch
Chest - Green: Soldier’s Haunted Vestment of Vitality + Sanctified Bone
Hands - Aethereach + Spellwoven Threads
Waist - Phantom-Thread Girdle - Bristly Fur
Legs - Wraithborne Legwraps + Silk Swatch
Feet - Green: Shrewd Exalted Sabatons of Insight + Mark of the Traveler
Ring 1 - Invoker’s Burning Hand + Mark of Ilusions
Ring 2 - Invoker’s Shocking Touch + Mark of Ilusions
Amulet - Invoker’s Shard + Black Tallow
Medal - Mark of Divinity + Black Tallow
Relic - Iskandra’s Balance
Green items:
Talking about augments, I use +7% Pierce Resistance and +10% Poison & Acid Resistance in all the armor except chest where I used +7% Vitality Resistance and +10% Poison & Acid Resistance. I used +35% Elemental Damage, +200 Health, +22 Offensive Ability and +1 Energy Regenerated per second in the weapon and offhand. I used +30% Elemental Damage, +2% spirit, +2% casting Speed and +15% Elemental Resistance in 1 ring and the amulet. Finally, I used +30% Aether Damage, +30% Chaos Damage, +12% Aether Resistance and +12% Chaos Resistance in the other ring (this is for deffenses above the Aether damage).
Skills
This build uses few skills, so it’s very comfortable and easy to play it.
Grim Dawn Calc: http://grimcalc.com/build/QBvVpq2
Grim Dawn Calc with item buffs: http://grimcalc.com/build/5QGsxvC
Lets comment the skills:
Offensive Skills
Panetti’s Replicating Missile
Our main attack. It cleans packs of enemies pretty easy. More enemies means more damage because if the missile pass throw an enemi, it will shoot more fragments in all directions.
Devastation
Powerfull zone spell. You can kill some champions even in ultimate (almost every champion in normal/elite). It’s also useful againts bosses when we make the combo, making us invulnerables and making the enemies stay under the aether meteor rain.
Wind Devils
The power of the wind devils isn’t very hight, but they reduce enemy’s elemental defenses. Very usefull against bosses.
Nullification
It reduces enemy elemental attack. Pretty useful againt champions and bosses to reduce their incoming damage.
Defensive Skills
Mirror of Ecterodes
Invulnerability for 3 seconds. You can use it with devastation to kill enemies meanwhile they try to kill you. It has refected damage too, so they will be heavy hurt.
Olexra’s Flash Freeze
It reduces enemies defenses and freeze them if they are around us.
Callidor’s Tempest
It can be used as a second close combat defense with the upgrade. It would knock down enemies for 1.5 seconds, but I think it’s not necesary. Olexra’s skill works better thanks to the resistance reduction.
Nullification
It clean enemy DoTs and traps. Very usefull to eliminate poison effects or entrapments.
Auras and Passives
Mogdrogen’s Pact
Extra health is always good. The poison and bleeding time reduction is also nice.
Iskandra’s Elemental Exchange
Damage and less mana cost.
Maiven’s Sphere of Protection
Reduces enemy incoming damage a lot. It’s a must.
Reckless Power
Extra damage.
Fabric of Reality
Extra damage too.
Mental Alacrity
It’s needed at the beggining when our mana isn’t very high, but we won’t need so many points at the end.
Arcane Will
Improves damage when we are under 70% of our health points. It’s usefull againt bossed only.
Inner Focus
More spirit and offensive. That means more damage.
The damage of the PRM isn’t very powerful, but it applies some passive bonus. Let’s see the bonus of the different attacks:
Devotions
These are the selected devotions. After completing the important ones, I expent the remaining points in some useful devotions. Lets the the points:
- Crossroads (+5% HP): 1 point
- Dryad: 1 point
- Empty Throne: 1 point
- Rhowan’s Crown: 1 point
- Lion: 3 poins
- Scholar’s Light: 3 points
- Owl: 4 points
- Raven: 4 points
- Wraith: 4 points
- Crab: 5 points => Mogdrogen’s Pact
- Imp: 5 points => Devastation
- Spider: 5 points
- Widow: 6 points => Olexra’s Flash Freeze
- Blind Sage: 7 points => Panetti’s Replicating Missile
These points let the character to deal extra damage. Let’s see how much:
Leveling Guide
PRM is the main spell of the buil. Just level it slowly because if you upgrade it too much, you’ll have problems with mana. Afther getting devastation, maximize the skill. You’ll kill every champion of the game with it. It’s a very powerfull skill.
I used 34 points in physics and 56 in spirit. As far as I use mogdrogen’s pact, I use spirit to maximize the damage and mana regen.
Conclusions
This guide was made to play an easy and comfortable character. You don’t need a lot of skills to use and you can get nice elemental gear. The final build adds some passive spells witch improve the damage. Ultimate can be done without the full gear, but you’ll need some of the items or some nice resistances at least.
This character can play crucible. I have tested it in Aspirant and it can complete it without buffs or towers. Take care against Fabius and Iron Maiden. This ones are the more dangerous enemies. Fabius can be killed waiting to cast the combo mirror of ecterodes + devastation + PRM. When the invulnerability leaves, run until it’s ready again. Iron Maiden works in a similar way, but he can chase us and he’s speedy. Take care. Try to damage him as much as possible when mirror of ecterodes is up.
Round 150 in Aspirant Difficulty. I had to move several times to kill Fabius. That’s the reason I lost the multiplier.
I’ll try to make a few videos and upload them in the next days. I’ll put a few colors to make easy to read the guide.
Greetings