-Endless Progression
-ARPG with random loot Normal/Magic/Rare/Epic/Legendary plus Set items
-Enchanting gear
-Endless “Anomalies” which act as endless randomized dungeons
-5 Difficulty levels you can choose from at the very start.
-Skill builds with a lot of customization and variety!
I also play this, and he just released a major balancing update today. I believe there’s already a post somewhere around here about this game somewhere.
I generally stay away from early access games until they are completed, but this one is great for exactly what it’s intended for: It’s simple to pick up or put down at any time, there’s very little story or lore, and it’s extremely fast to level to max and just pound away at anomaly levels. It’s absolutely great for a quick respite.
Game is like a well-done super nintendo ARPG. I am really digging the game design. The whole world scales to your level and there are 5 difficulty modes. The reason why I like this is because it makes the ENTIRE game valuable and free to explore, almost like a sandbox.
The Graphical style isn’t my thing…But if it’s good enough, and eventually leaves Steam, I’d probably try it. I do hope those Classes branch out some at some point though, either through adding new classes to the start, unlocking them somehow, or by transforming your existing classes as they progress.
If it never leaves Steam, though…Well, then I’ll chalk it up to another good game I’ll not touch.
I’ve only played with mouse and keyboard. It works fine, but you can’t move and attack simultaneously with either control method. It’s a little annoying but you get used to it relatively quickly.
It’s one of the few arpg’s that actually works better with a controller than a keyboard + mouse. As far as multi-player is concerned, as Ceno has mentioned it’s local co-op only, but the interface is designed nicely to support up to 4 players on one screen. Otherwise the game is very nice and worth the 9.99 price tag.
It’s about 90% the latter. There is very little lore, no towns, and very little depth to quests. However, I believe that is what it was intended to be, and it does it amazingly well. I absolutely love it for this reason, as I can pick it up, run some endgame endless dungeons, spend some endless mastery points, perfect a gear set, then get back to GD when I want something more deep.
Edit: That being said, however, it’s early access and only about 62% to the final release, based on version number, so it might change between now and then.
Been playing this a lot recently. Got a lvl 73 warden so going well! I can’t believe how much loot there is! Great fun! Seems to have a lot of build’s potential!
Looks like Hero Siege isn’t being fixed anytime soon, so I picked this up. Pretty fun, but the game doesn’t do a very good job of explaining much, but my biggest gripe is the UI. At 2560X1440, I about need a magnifying glass just to read the UI.
Edit: Are all the maps/areas so large? It feels like I’m just spending half an hour murdering hundreds of the same three enemies over and over again which is honestly pretty boring.