Clairvoyant Discussion

Random suggestions:

  1. The start-up animation of AAR has a tendency to cancel the skill cast before it. So for example if you cast Devastation or Siphon Souls before casting AAR, the former skill can be canceled. This can happen even at 200% cast speed and I guess happens more often if you cast multiple skills before casting AAR. Would it be possible to make it not cancel skills?
  2. Cleansing Waters has a radius of only 3 meters, which means if procs on a mob with a large hitbox, the player cannot receive the benefits. So I wonder if it can get a significantly bigger radius. I would glady trade cooldown for a bigger radius.
  3. I feel that the chest rewards at the end of rogue dungeons are a bit underwhelming given the time investment. An easy and fast improvement for this is just to upgrade the quality of at least one of the chests.