Classes/Masteries Nerfs and Buffs thread

Difference between spam bwc before and spam bwc now is that before bwc+procs = a good build. Now bwc+procs won’t really be good unless you also include a complementary skill. Purifiers use Kalastor, Pyro uses Fire modded DB, Sorc uses devastation. I remember JoV’s original build didn’t have devastation but it was top tier. Difference between BWC and other spam-for-procs skills like CTspam is that it procs torrent once oer second and it doesn’t bypass internal cd. Others either proc per cast (CT) or bypasses torrent internal cd (RE). BWC doesn’t do that so it’s worse in proccing things and it becomes necessary to include a good secondary damage source.

http://grimdawn.com/forums/showthread.php?t=77703

Shaman:

  • Actually I have no problems with it as it is… this feels weird :eek:

Me too, and yeah it’s weird. Guess the last patch really helped 2h and shaman in general. They feel so balanced rn.

I knew I was forgetting some way or another of getting that. Still, I’d say that all those skills are about at parity with each other. Soul Harvest has its pet bonuses and easier conversion, Deadly Momentum’s flat damage is getting magnified by Cadence, and LA’s OA gets exchanged for having two hard-to-convert damage types and needing a specific set to get real conversion values.

Comments in green.

@doomgod A big part of Binder’s strength is the amount of fire>elemental to aether conversion items in the game. When you see it, the only item found in EVERY binder build is Cord of Violent Decay, converting 50% Fire to aether. This was actually buffed as the belt converted only 25% during the introduction of 170. I never really understood the buff since Ptiro’s binder was already very popular back the. It should be time to revert that buff. That doesn’t make binder bad. That’s only even a minor loss to Ptiro’s current clairvoyant build. If we could go further, I would suggest removing some ele>aether conversions on some items. Maybe magelord rings can have 25% conversion as a set bonus and remove the conversion on both items.

Didn’t really include this bit in the OP as I was focused on the skills themselves instead of items

Definitely don’t nerf conversion on items, it’s an awesome gateway to build’s diversity. It’s just other conversions are not quite as good as ones Spellbinder has.

cough cough cough

many caster builds would love to have something as well statted as reaper of the accursed. It has a ridiculous lineup of stats for spellbinder. Nerf worthy? Probably not.

One thing I’ve often wanted is a way to convert fire to lightning for Mortar Trap. It would be nice to have that for a transmuter or an item skill mod in the future.

And it’s not even meant for a your ordinary binder, it was designed for some kind of a pet build. Gear support for Spellbinders is insanely good, probably the best in-game.

Eh, there’s only one skill benny and the minor lump of pet stats that are saying pet build. % damage, conversion to said damage type and +1 to all skills is a pretty big lineup for “anything aether involving necro”. Sprinkle on gobs of OA that the character benefits from and I don’t think it’s really a pet item first.

I think when Crate designs items most of the times they don’t really know how the item will be used if used at all in end game builds. And it’s hard to blame them, they can’t account for all the build variety their game offers.

I’m only talking about fire>aether, which only binder really uses. It won’t hurt other classes. Magelord is just something I thought out on the spot but even that won’t hurt other classes much cause most non-binder aether builds don’t rely on ele>aether conversion as much as binder does. Xervous got a point on reaper of the accursed too. If you’re worried about CT sorc being hit harder, it will never be as good as CT binder anyways :stuck_out_tongue: for that I’d rather suggest giving it a fire CT set with aether to fire conversion on CT

I think fire to aether conversion is one of the few conversions that Crate did right. You can have ~90% with the Cord of Violent Decay and Agrivix amulet, which is a very satisfying build puzzle piece to complete. I would rather Crate buff other build enabling conversions rather nerf one good working one.

Aether to fire conversion plus a dedicated set might be something that ressurects sorc class, but not before they do something with Thermite Mines. Set could something cool besides obvious aether to fire conversion on CT or Devastation (I hope if Devastation gets fully converted it’s going to become fiery red), like convert all Frosburn on Star Pact to Burn and maybe -20% fire resistance to one of the Arcanist skills (that is not Flash Freeze).

I only did one run with same setup and shit DA, Had GRava, aleks and maiden on my ass. Probably the worst combo for this build and still finished. 100 extra DA and it’s GG as far as i’m concerned. I’m am not arguing that purifier isn’t a bit more comfy. Btw I used Cannister instead of Ignition and fas fissure bound to it.It can proc up to 3 fissures in one cast

I can’t speak for others and judge, i just move away a bit when I get burst, or feel i’m about to, that’s all really

I’m using ignition really not kalastor. How much work do you think it’s doing in game? It’s great vs mobs and the burn stack is nice(as sorcs can stack inferno). Also BWC is proccing torrent very nice

We also have way more skill points now which Crate takes into account when balancing. A skill might not be just as strong as it was before, by a small margin, but you can complement it and become even more versatile. If BWC were to be way stronger (and i still feel it’s almost the same) then the build I posted would just be way stronger, because I’d still choose ignition to complement it.

Good point. I didn’t really know if you invested more on Kalastor main skill and not ignition. It’s hard to tell without grimtools :slight_smile:

I don’t think it’s possible to get more than two, there is enough time between the main and secondary explosions, but for three fissures there would need to be enough time (1 to 1.5s depending on your cdr I suppose) between two of the secondaries. I don’t think that last part is possible, I’ve used canister a lot and never seen it.

If you get ulzuin proc, like 2x canisters in a row, the delay between main explosions and projectile explosions on the second canister makes it possible

Can confirm this. Canister also has a 100% chance to proc devotions due to it’s long CD. I had 3 elemental storms proc regularly on a certain build.

+1 on that. didn’t try it because i don’t have AoM yet but it looks ridiculous on paper. should be ranged only imo to provide a restriction, and maybe nerfed even them.

also HoS in Necro need a buff and should get the +%OA MoD currently have, as it has been proposed in another thread.

+1 on that too, one of the most useless skill on the game currently.

To me demolitionist should have a deep rework.

That’s my favorite class but he is so clunky.

  • it’s a caster class (lot’s of spell without %WD) but who deal physical damage, a damage type with no very few stuff for caster.
  • too many offensive skills, lot’s of them are hard or uncomfortable to play with.
  • not enought defensive skill and too situational or conditional (except flashbang which is excellent)
  • no DA buff, no resistances… no lot’s of things…
  • with one of the worst didecated set of the game…

To be more clear, Demolitionist is actually like the Arcanist, without MoE and MSP, with clunky skills and physical damage…
He is made for hybrid build but don’t have tools for that…