ComboMod Testversion

thank you for testing it out! i think both affixes have been modified as it pulls both from the new gambling mechanics, will check for anything related to this. can it really be “just” this item or can it be something different like proxy settings for this area? i am pretty unsure about this tbh.

can check if it is maybe the WillOWisp as this item is added to alot loottables as something worthless to drop, maybe there is an issue on this aswell… will be investigated too :slight_smile:

anyone experienced a crash on normal/elite at anytime btw? maybe it is an Ultimate only thingi… would be really good to know, myself got only crashes in Ultimate, but me is just one person :smiley:

oh here, the “bonus_summonwisp.dbr” had DLC requirements which i simply removed in the past and used that item for alot loottables, i think i should adjust this absolutly to a new item without touching the basegame dlc item, maybe… :smiley:

hum no idea if that item caused an issue I just know it was on screen when it crashed but don’t know if that’s the cause.
If I spawn it with console command it doesn’t crash the game.

i am unsure atm aswell, maybe some combination, adjusted it and also changed some female+malepc01.dbr values back to basegamevalues (physic + deathparameters) and will do the same testrun with the teleportlist provided now, let’s see :slight_smile:

what a blast xDD very cool thx for this teleportlist tt300! did act 6+5 for now, all with opamulet + buff + headhunter + spamming keys, got various ONB spawns and was also doing totems that were nearby, all good, no crash till now, just clearly some devotionshrines overtuned a bit with spawns, but well :smiley: further testing the rest after diner :slight_smile:

I have just played all the Desecrate altars, without any collapse.

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this was a good test i think, so much loot, so much spawns, onb’s, treasure guardian + ultimate guardian, really tried to make it crash, and guess what, all fine ;D no crash! felt really funny to melt all this that fast but yes good for a test absolutly perfect route :smiley: i can upload a quick fix in a minute to see IF it solves it for all :)) damn, i would be so amazed IF it was that simple xD

0.5e:

  • CHANGE + FIX: removed levelrequirement on all rare tiered gearitems, as they will get this from their rolled affixes, maybe there was an issue that was leading to crashes…;
  • CHANGE + FIX: further optimizations to pet/npc gear and configurations → Combomod Minipets, Immortal Mercs (especially IM19 - T3 Pet IM);
  • CHANGE + FIX: WillOWisp completly renewed, new item created → “records/combomod/items/consumables/cm_wisp01.dbr”, also renewed pet and his skills, relinked this “zonkitem” to all needed places, MAYBE here was a crashcause, caused by dlc requirements… → the item does exactly the same as before, is just excluded from the basegame item to avoid conflicts as it is added to various loottables;
  • FIX: female+malepc01.dbr → reverted physicsparameters + deathparameter + actor variables back to basegamevalues;
  • CHANGE: Omega Immortals factionvendor at honored status → removed Will O Wisp, Crate Box + Burrwitch Brew;
  • NEW: added the teleportlist for GDinternals, provided by tt300, to additional files for testing out all devotionshrines, thanks alot for this again!

will be ready in a few minutes, happy testing :smiley:

Yes thank tt300, this will help test in “real conditions” rather than spawning with console command monsters or proxy.
Also it would be great to add to this list 3 or 4 "one-shot chest locations where Lost treasures monsters spawn " (I don’t remember if that’s how it worked).
I looked into this post
Will test when I have time :

Depraved Sanctuary Chest, 1065.25, 1.00, -763.06,

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GrimInternals_TeleportList.txt (1.4 KB)

All 20 locations where Lost treasures monsters spawn. :grin: Because these monsters are generated dynamically, not every time there are monsters, and they need to be inspected repeatedly. You can merge them into a TXT.

(Lost Treasure 01 ) Wight Mire, -358.01, -0.42, -677.62,
(Lost Treasure 02 ) Immersed Sanctuary, 633.43, 0.18, -1343.37,
(Lost Treasure 03 ) The Temple of the Fallen, 1103.37, 1.00, -778.16,
(Lost Treasure 04 ) Fester Lair, 847.73, -0.11, -566.64,
(Lost Treasure 05 a) Holy Hill, -659.78, 6.52, -1328.64,
(Lost Treasure 05 b) Holy Hill, -612.57, 13.54, -1374.79,
(Lost Treasure 05 c) Holy Hill, -611.10, 12.65, -1320.94,
(Lost Treasure 06 ) Sinister Lair, 858.84, 1.17, -2618.74,
(Lost Treasure 07 ) Warden, 535.17, 2.55, -2697.76,
(Lost Treasure 08 ) Ridge Canyon, -933.90, 14.31, 2186.27,
(Lost Treasure 09 ) Cronley, -621.19, 15.00, 1133.98,
(Lost Treasure 10 ) Swarming Hive, -701.50, -0.54, 2533.39,
(Lost Treasure 11 ) Stairway of Pain, -1759.21, -0.16, 2105.40,
(Lost Treasure 12 ) Tyrant’s Stronghold, -2050.49, 0.20, 2421.80,
(Lost Treasure 13 ) Hidden Treasure, -2540.75, 22.67, 717.79,
(Lost Treasure 14 a) Swarm Hatch, -3553.43, -0.92, 1025.46,
(Lost Treasure 14 b) Swarm Hatch, -3604.86, -0.81, 1256.42,
(Lost Treasure 15 ) Field of Fire, -2193.75, 11.86, -303.37,
(Lost Treasure 16 a) Port Valbury, -3471.43, 13.33, -1471.42,
(Lost Treasure 16 b) Port Valbury, -3700.09, 3.95, -1345.50,
(Lost Treasure 17 ) Blackstone Throne, -855.45, 1.52, 3819.38,
(Lost Treasure 18 ) Chaos Fortress, -1475.21, 7.18, 4342.22,
(Lost Treasure 19 a) Inside the cemetery, -5350.83, 21.00, -1611.91,
(Lost Treasure 19 b) Inside the cemetery, -5171.50, 25.00, -172.01,
(Lost Treasure 19 c) Inside the cemetery, -5265.90, 24.35, -1443.40,
(Lost Treasure 20 ) Rohorin, -6333.28, -7.34, -398.64,

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The treasure guardian usually appears during the second round of inspection.

Coordinates of all Riftgate, 53 in total:

(TP) Devil’s Crossing, 98.00, 7.16, 41.00,
(TP) Lower Crossing, -68.00,3.48,-279.00,
(TP) Foggy Bank, -160.00,-0.22,-644.00,
(TP) Wightmire, -244.00, 0.58, -858.00,
(TP) Flooded Passage, 863.00, 3.87, -1193.00,
(TP) Burrwitch Outskirts, -496.00, 10.65, -909.00,
(TP) Burrwitch Village, -763.00, 1.01, -1201.00,
(TP) Warden’s Cellar, 71.00,0.30,-2182.00,
(TP) Underground Transit, 940.00,-0.40,-2381.00,
(TP) Warden’s Laboratory, 979.00,-4.54,-2784.00,
(TP) Broken Hills, -781.00, 24.43, 338.00,
(TP) Old Arkovia, -838.00, 11.74, 41.00,
(TP) Arkovian Foothills, -429.00,9.50,268.00,
(TP) Cronley’s Hideout, -632.00, -0.17, 1333.00,
(TP) Twin Falls, -1038.00, 10.61, 153.00,
(TP) Smuggler’s Pass, -1104.00, 6.61, 1700.00,
(TP) Prospector’s Trail, -1872.00、29.02、267.00,
(TP) Pine Barrens, -1557.00,11.70,248.00,
(TP) Deadman’s Gulch, -1736.00,6.25,856.00,
(TP) Homestead, -2066.00, 11.48, 57.00,
(TP) Rotting Croplands, -2185.00, 11.47, 541.00,
(TP) Sorrow’s Bastion, -2449.00, 7.93, -19.00,
(TP) Blood Grove, -2905.00,18.33,-187.00,
(TP) Darkvale Gate, -5314.00, -1.37, 727.00,
(TP) Asterkarn Mountains, -3820.00, 86.87, 185.00,
(TP) Asterkarn Road, -4317.00、82.13、208.00,
(TP) Asterkarn Valley, -4739.00, 20.09, 175.00,
(TP) Fort Ikon, -4802.00,22.71,-448.00,
(TP) Gates of Necropolis, -4810.00,8.49,-1095.00,
(TP) Necropolis Interior, -5175.00,17.43,-1555.00,
(TP) Gloomwald, -916.00, 6.87, -1788.00,
(TP) Gloomwald Crossing, -1203.00, 3.02, -2207.00,
(TP) Coven’s Refuge, -857.00, 1.19, -2610.00,
(TP) Ugdenbog, -1085.00, 10.63, -3150.00,
(TP) Barrowholm, -1575.00, 6.56, -3365.00,
(TP) Lone Watch, -2007.00, 58.22, -3755.00,
(TP) Malmouth Outskirts, -2566.00, 18.17, -4357.00,
(TP) Malmouth Steelcap District, 862.00, 7.20, -4934.00,
(TP) Malmouth Crown Hill, -2752.00, 28.41, -4051.00,
(TP) Malmouth Sewers, -3127.00, 28.48, -4224.00,
(TP) Conclave of the Three, -3384.00, 55.10, 6970.00,
(TP) Korvan Plateau, -3538.00, 3.80, 6606.00,
(TP) Temple of Osyr, -3574.00, 21.85, 6226.00,
(TP) Korvan Sands, -4183.00, 5.05, 5898.00,
(TP) Cairan Docks, -4040.00, 3.43, 5513.00,
(TP) Sunbane Oasis, -3703.00, 2.65, 5219.00,
(TP) Vanguard of the Three, -3524.00, 18.23, 4841.00,
(TP) Ruins of Abyd, -3591.00, 23.20, 4646.00,
(TP) Infernal Wastes, -3913.00, 47.01, 4682.00,
(TP) Korvan City, -4313.00, 42.60, 4601.00,
(TP) Tomb of the Eldritch Sun, -4808.75, 49.62, 3942.59,
(TP) Eldritch Gate, -5946.00, 12.01, 3837.00,
(TP) Lost Oasis, -3657.00, 4.92, 3357.00,

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Got a crash in SR upon choosing to delve further into next shard, from the 1st to the 2nd shard.
Noteworthy that I had summoned a spirit master right before that. It was a monk from d3 classes.

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Thank you here is the list with the devotion shrines and Lost treasures locations.

GrimInternals_TeleportList.txt (4.9 KB)

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:sweat_smile:


I’ve never been sure where this place is.
Around here?

Howdy, ok will try to replicate that, thx for letting me know.

is it Necropolis in the northwest, then yes i think that is the place :slight_smile:

It is rare to see treasure keepers there. :face_with_thermometer:

Did you make the light effect of this sword?

泰瑞尔之剑泰瑞尔之剑

Ha ha, I finally saw it.

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no its original, i just added an attackeffect to it from the basegame :slight_smile:

翅膀幻化

This wing is a little scary. :grin:

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