No, i want people to do something for this. It’s not hard, Eldritch Trial, SR milestones and now killing Log by mainquest on any difficulty. If you got it once you have it forever on all chars, nothing special.
that’s a good point i will check that and turn the dummy’s into immortal creatures then, i guess that should be very possible
EDIT1: done and will be available later this day within the nil-version
Simply forgot to upload the newest nil-version yesterday, this update is uploading right now and will be ready in a few moments.
Another important change is that you can now aquire Exchange Orbs from all Devotionshrines, some Mainquest rewards and by dismantling at a very low chance. This new currency is from now on used at Exchange Blacksmiths instead of the baseitem as ingredient to make it more reasonable overall, dropchances might decrease over the next few updates and this currency is soulbound.
Cleared act1; the start in lower crossing was hectic and slow, but eventually I grew and itemized towards now calm and steady pace. hero/boss spawning from grim souls feels good. Double rare items, acquired mostly from shrines/totems, are abundant. For the sake of ease I went with familiar combo of d3 classes, so that I get to know current patch better (never really got as far as omega bosses in combo). So far, so good.
Got crash on activating devotion shrine (normal diff) Barren highlands
thank you, will check for it.
EDIT1: was running it now for an hour with a few characters and can NOT replicate a crash. can you please send me your character? i would like to take a look at it with a few more runs to maybe get it to blackout, maybe a random thing, unsure atm.
Random it seems, yeah.
yes must be something random as i was not able to reproduce it with the char you sent me no crash in 10 rounds clearing it.
is there some gem or potion with healing reduction? I’ve transited to elite and could use that stat
Good morning. Tbh not sure atm but i think there are some itemskills which might reduce enemy healing, maybe there could be some Skill Rune from the Reskill mod which also features that particular itemskill i need to check that after breakfast.
EDIT1: you can use the basegame component “Seal of Annihilation” (-> Seal of Annihilation - Items - Grim Dawn Item Database) for this task. Furthermore the D3 Barbarian with his skill “Warcry” and the D3 Necro with his skill “Decrepify” can achieve this. In addition there are 2 itemskills (1x D3 + 1x D2) and 3 modifiers (2x Toothdrinker Mask D3 and one shattermodifier for the playerclass Nightblade) available for this. So overall not that many possibilities.
huge, thank you! got barbarian offlclass, so should be good
First time met the ultimate? treasure chest guardian, Balthazar I think was name, on elite; the fight was super good! barely made it, lot’s of running, cooldown rotations, very fun.
The innate skill spirit guide worked once for me (used it in SR after finishing first shard), then it didn’t work.
i think a relog should help
Howdy
Another patch is ready to be tested out:
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0.9j:
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- CHANGE: adjusted basegame pools for “Dermapterans” for increasing their overall spawnamount;
- CHANGE: the personal riftgate now has a mapnugget;
- INTEST: deactivated questwidget togglebutton + adjusted window sizes! in this way its not bugging if the questwidget has more quests active as the screen has height, more to my liking BUT intest as i need to play this for a while to really see if its better longrange, feedback welcome as usual
- CHANGE + NEW: D3 → added the FOUR new wings (Gigawhale Wings + Inarius Wings + Fiend Wings + Prospector Wings) from the latest modpatch as styleitems → added source/quests/gdaread/mq_thebaneofcairn.qst" → added the 4 new wings as questreward on all difficulties;
- ATTENTION: all wings have to be reaquired due to a database location for them, SORRY!
- CHANGE: “records/creatures/enemies/special/trainingdummy.dbr” → cleaned up with small adjustments and set to unkillable;
- CHANGE + FIX: D3 Mod updating → “Updated stats of some Crusader weapons with vanilla recent changes.” → all renewed and adjusted links accordingly for an up to date state;
- NEW + CHANGE: Exchange Blacksmith I + II now are able to craft ANY listed gearitem for a NEW CURRENCY called “EXCHANGE ORB” instead of their own gearitem as a reroll! Obtained from devotionloot, some mainquest rewards and furthermore by dismantling any epic or legendary gearitem at a very LOW chance! Added to quests: “mq_thebaneofcairn.qst+mq_02_testedandprooven.qst”!
- CHANGE + FIX: D3 additional enemies → Death Maiden + Death Seraph → adjusted heal buffs to be less op; furthermore adressed their loot to drop correctly;
- FIX: basegame updating → changed leftover MI rare gearitems to template “spear2h” to avoid t-posing of some enemies, mainly for the Statues;
- NEW: created Portable NPC18 → Exchange Blacksmith III for D2 gearitems → also added “Ancient” gearitems here for a higher price, the Runewords will stay on the Cube! TODO: weapons are missing and will be added with the next patch;
- CHANGE: Power Spheres → increased granted energy from 6 to 9 and constitution from 6 to 15;
- VARIOUS: various tiny fixes and cleanups all accross the databases, especially fx stuff;
Cheers.
Howdy
something new to test out as a starter → finally specced in the BOWS from RoT, all credits for them goes out to them! <3 → 24 bows can be aquired for D3 and basegame classes, rare only atm, via both Gambling NPCs, the usual way alot of stuff to do with these, for example adjust playerskills qualifying weapons according to this ranged weapon type, add epics + legendary gearitems and more…
furthermore for new characters, the additional D3 enemies will spawn when the character hits level 20, not ealier;
in addition a new consumable can be crafted for cheap, to restore the original charactersize after usage of the Headhunter buffs;
the nil-version has been updated with these changes, a real update might take a while
Cheers.
quick checkin with the D3 Demonhunter, now finally playable with a bow as it should be <3
→ https://www.youtube.com/watch?v=WIRqgTLczpU
more bows, epic + legendary, will be available soon.
hi did you add the Bahamut pet model from the mod Cosmetic weapons (Diablo Immortal)? I looked for him in your mod and I didn’t find it, it would be really cool to have him as a pet in your mod.
Morning. Bahamut has been added as Ultimate Treasure Guardian a long time ago and will remain unique for that task, except you swap out a special pokeball to bind him to your needs
Thank you very much, I’ll look for him, I’m happy to know