I know the roads kinda auto curve depending on where you want the end goal to be, Could there be a way where you can do that with the walls? I would like to make a round city or just have curved walls around mountains or terrain.
6 Likes
Was thinking about this as well.
And my guess would be that roads are rather simple in their nature that they can’t get attacked.
Still they would be just a single object to be a curved piece of road.
Taking that for a wall that has a long curved stretch,
it might be hard to simulate individual damage done to a “piece of wall” such as the blocks per tile we have at this time.
Not sure if that’s what’s going on for what we have, just my take on it.
1 Like
This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.