I would like to propose a suggestion, is there any way to have a remote merchant or some sort of remote selling? I am playing Grimallion S and theres sooo much loot that i wanna selll. I like to gather everything every item i find , break everything i find breakable for that 10 iron , but its starting to annoy me that i have to go to town after each big fight wich is every 5 minutes and it breaks my immersion when i have to go to town and get thru 2 loading screens + moving to the npc each time.
If you could add that i would very much appreciate it.
My advice? Set the loot filter to rare (greens) and higher.
How do i do that
?
The little triangle button on the left of your skill bar its shows all, yellow+, green+ etc.
Guys I need input on builds!
We are in dail fever atm but having some problems with the builds.
Necro + engineer seem to be strong and good, also that fangshi one build with all the crazy aoe skills.
I wanted to do a melee hero, chose Chaos(?) knight but it felt like i could not do ANYTHING as his skills are not able to do dmg to a lot of enemies.
Then went for frost knight, but still it was very hard to kill those tons of enemies when you can only hit up to 3 targets. Also it became quite impossible to stand there and attack when you are surrounded by 1000 enemies, taking tons of dmg from all kind of sources.
=> How to do melee heroes in this mod?
=> How do you play the new masteries/builds when you don’t have specific items for them (+skills…)?
Is it even possible in lategame?
Well if you want a melee build i would recomend anything melee + Priest,
Priest is one of the classes where you do damage to any enemy hitting you + alot of defense , i run that class with a elementalist as i don’t want to lose the bonus in spirit from priest, and i got to say Elementalist+ Priest is a steam roll machine for the game, almost imba , killing bosses in few seconds without taking much damage, but it would run well with any melee classes because of the aoe on hit damage.
Also the Tier Set you get from the Rift its realy good, i always upgrade my set there and just go to normal play for the exp on S difficulty , as theres lots of mobs and the 200% experience from the set helps alot in leveling.
Which aoe on hit - from priest?
Which rift are you talking about, i had along break from GD and now went straight to dail…!?
There multiple game mods in Dial, tell them difficulties, and theres only 2 im using right now , Dial Grimmest (S) and Dial - Rift (DGA), both wich can be played on the same character without any issues, besides some random crashes wich im having and don’t know where they came from but i live with it.
Also the Priest has this skill wich in my oppinion is realy good:
Heres a screenshot of the skill.
Try the class out and feel it for yourself , it might not be what you looking for.
I recomend if starting … go with priest first, its alot easier to kill then any melee classes.
I did it, Priest + that paladin class (cenobite…? can’t remember).
My plan is atm to do lots of retaliation to mobs, rest i don’t know yet.
Frost/Terror Knight is a wombo combo for retaliation, well, Frost Knight + anything really.
Ice Block + the Damage reflect passive on Terror Knight is silly. In Survival, you just sit in the middle of a wave undamagable, Ice Block is always off cooldown before the duration is over.
I go: Ice Block – Blood Siphon + Iceblock. Always heal, never die.
Note: Ice Block is not very effective VS the slow hitting one-shot you Gods in survival, you’ve been warned.
Im glad you chosen priest
, i love it , and i haven’t even invested in the heal mechanism as i would go to devotion for any of that, i feel priest is pretty much useless with the heals on single player, as i won’t get the need to use them anytime soon, probably on the final boss but im on act 2 and im half way up to maximum level
.
And heres why i like elementalist 
That Light of Empyrion devotion skill is pure awsomeness .
We are playing grimmest and are act2 with some heroes on normal/veteran.
I have a Frost/Terror combo, but it seems so useless… - i understand that retaliation build, but other than that, what can it do?
Besides be an unkillable life-stealing icecube?
Nothing.
sounds boring as fuck tbh…
No seriously, does anyone have a build for that masteries that can do something (except being an iceblock)?
I mean melee in general, its quite frustrating for me, no matter what build i try, in this mod you can not do melee - at least it seems to me! No matter how good my defensive stats are, you get just to much incoming dmg from 1000s of monsters.
On the other hand when i look at melee heroes, their skills are single target or 3-5 targets at max, how is that supposed to fit together!?
So a BIG BIG BIG thank you for posting the source files! Now I need help though. When I install the DAIL mod how do I move these text files into the asset manager? Just copy and paste? Or what?
So I noticed each file is named something after a folder. So I made a folder called source in the DAIL mod folder and moved the stuff in there. I can see it all now. Did I do that right?
Those source files are obsolete. Mod at your own risk. I will get v57 source files up after it is release later this week. Edited the Release thread to remove that link as to prevent future confusion.
Oh! I thought that was the new release up! Well that makes sense… okay thanks again! And thanks for not getting annoyed with me =)
So, back to builds!!
I am using the retaliation Waves_Blade mentioned to kill the mobs, but what should i do with the rest of my skills!?
What to go for to kill off single bosses (or fewer enemies)?
I’m playing an Earth+ demo melee build and am having fun. Both have + fire buff and active fire retaliation type buffs. And then you can also grab a hard hitting skill like mortars or flame orb for tougher mobs.
You may want to wait until I get the gq update in.