Mechanics of damage reduction
In the game there are 4 types of damage-reducing settings:
Percentage of total damage (X% reduced target’s damage) - red pictogram of a broken sword
Absolute Total Damage (X reduced target’s damage) - red icon of a broken sword
Physical damage percentage (X% reduced Physical target’s damage) - yellow icon of a broken sword
Percent of elemental damage (X% reduced Elementall target’s damage) - blue pictogram of a broken sword
They all work exactly the same way like RR (x, -x%, x%).
Reducing the same damage does not stack, but the maximum is effective.
Reductions of different types work in parallel