Deathmarked and some other melees affected by 1.3 changes

I’ve played two setups presented in this post on 1.2.1.6 version, and wanna share my experience with them. I play without any mods or tools, so it was a journey on it’s own.

First I tried Warborn BM, as you may know from this post, and was kinda squashed by phys reflect. For main campaign can not really recommend (although with Titan Plating and Owl I’ve stopped dying, but still need to be careful around reflect mobs), but SR is whole different story. This build have nice concentrated AoE, while maintaining heavy solotarget punch. Also MI mod on War Cry helps with trash and healers cleaning. I played this setup with not so optimal greens, and because of that tried only SR 26-27, but probably will return to it later so maybe will update this feedback.
Even with far from optimal greens this setup runs very nice and smooth, probably should be even better in 1.3, totally can recommend for SR farming.

While crafting boots for Warborn BM suddenly got bis warboots for Belgo BM, so decided to swap and try it out, especially since i wanted to try Belgothian set for a long time now. Aside of bis Intrepid Warboots I also managed to farm best in slot affixes for Derpapteran Slicer, so this setup is actually quite close to the mad_lee’s grim tools.
Aaand… ew.

Clearing SR on this build feels like I’m cleaning the dirtiest toilet in my life with a fork. Very good, sharp and durable fork indeed, but that’s still a fork. AoE is just nonexistent here even with Markovian Stratagem. I’ve encountered the exact problems, what romanN1 mentioned and instead of having a good time on almost fully geared and optimized endgame setup, I had this fork of the build. Surviving is very hard, because mobs are often wiggling and this build sustains through lifeleech. If mob pack have healers, good luck finding them, because you don’t have any AoE which can kill them with collateral damage. Also visuals is just doesn’t here, you don’t see what you even do now, while in the middle of the pack. Can’t say there’s no pros at all, pheumatic burst kinda saves the day on sustain side, without this skill, would be much worse. Another good side of this build - at least it doesn’t have a chore with something like ABB or BH (same with Warborn BM).
All in all, can’t really recommend this solotarget focused melee, honestly, it really needs a bit better AoE (for example in Dermapteran Slicer) to be at least decent in endgame modes.

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