Players’ towns should be allowed to stably order 1-2 important items with foreign merchants. The reality is the same. There is nothing in your town. As a wholesaler, you will naturally require the supplier to provide you with a stable supply of certain goods. The supplier will also expand the output of the goods because you order the goods for a long time.
At present, the merchants in the trading system come at random, and the goods they sell have certain randomness. When a certain commodity is in the critical purchase period, it often makes the player experience very bad. For example, when you need a cowshed, the trading station can’t buy cattle for 2-3 years in a row. When you need heavy tools, you can’t buy heavy tools for 2-3 years in a row. When your map has no sand, the trading station has no sand sales for 2-3 years in a row. At that time, you will feel that the archive and map are completely bad