I looked over all the skills and it looks like a super class imo. I can see every build guide using it like they do with inquisitor now.
What does it offer to pet builds that don’t use player scaled pets?
That’s a general statement. Use more rational, concrete aprroach, describe how each skill is OP\UP in your opinion, share the knowledge.
I think that it’s just new and that may scare people…
But i will admit the spin-2-win with eye of reckoning looks nuts.
I agree. Might be worth removing all Oathkeeper gear from the game to balance things out a bit.
I’d say it just has too many useful skills. On the other hand, the values might be shit/not too good on level up, but other that that it’s hard to specify what is OP there.
I bet this mastery will end up useful and fun, as fuck, but weak.
It will be the Inquis of FG, I have little doubt. But…let the playtesters worry about it.
The best us regular sods can do is suggest tweaks for existing stuff.
posts late-night host eating popcorn
Seems like jack of all trades like the inquisitor 2.0. But unless you’ve seen it in action all conclusions are immature.
To me it looks like a very point hungry mastery so far. There are many great abilities and also good passives, a juicy toggle, an insane circuit breaker and a tenacity of the boar like buff on a defaultattack replacer, etc. That’s a lot of points spent on buffs before even using actual damage skills though. The real challenge will be to make choices on which skills to max, overcap, onepoint or keep at a certain value point (as for any mastery/build).
Also most of the skills’ values seemed similar or even lower to comparable skills from other masteries. So I guess it’s (hopefully) a balanced jack of all trades. Except for path of the three, that one seems super strong, but then again i guess acid/poison needs that to keep up with the other damage types as it is rather lacking atm.
So yea to me, after actually looking at some of the values per point spent, Oathkeeper doesn’t seem to be as op as some people think it will be.
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Yes, I also think the Oathkeeper is pretty OP at killing 1Hp, immobile monsters.
They are the strongest enemies in the game and definitely need a nerf.
So strong, that when you do a crucible game, Lokar automatically opens to doors to the sweet 170 gladiator loot chests.
Just wait till the game’s release, before even making conclusions/assumptions geesh. (Unless that’s a troll thread?)
Doom, I say! DOOOOOOOOOOOOOOOOOM
DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!
Is this inquisitor meme :eek:
I think the popcorn is indicating that it’s more then likely just fine but who knows what the testing team is up too, they’re very well known to create broken OP builds. Damn min-maxers…
I literally want to use all the skills in the skill Tree for the Oathkeeper. Doesn’t seem Over Powered to me, just seems like Crate have made this final class very well with patience and care with a heck of a lot of fun skills to try out
Really can’t wait, they saved the best class for last.