Dual Wield Primal Strike

I made one in testing. Like Valinov’s, elementalist, and it has 11-12 sec dummy time just slightly different setups that I was just messing around with(2x stormrends :slight_smile: ). That’s all i can say about it because i didn’t get too much into it.

CD SJ on it is a Beast

AS for PS, even after a slight buff in testing (electrocute mod) it is still not worth playing CD PS. For DPS and sustain purposes as well. You have to spam it

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All you can see through the fx is the axes peeking out on the backswing :joy:

I tried theorycrafting a dual wielding stormrend build but it seems that I cannot escape having to charge up savagery to get the OA/DA and Attack speed buffs.

Every single primal strike build in the compendium uses savagery. Its cool that we can now dual wield primal strike… but it can’t be it’s own thing as you always have to rely on savagery or you would just be gimping yourself.

Well even on full PS ultos or RIfle ultos, charging up savagery is a good deal. OA/ DA slow res and phys res and AS. It’s a bit annoying but if done right it can be less annoying than keeping LA up for example since charges don’t expire all at once

Exactly my point… the savagery bonuses are so good that almost all primal strike builds use it.

In fact even some caster shaman builds use savagery just for the bonuses, not because it is a hybrid build.

Yea I do think it is annoying and awkward having to charge savagery regularly (same applies to LA, but worse) and also primal strike seems to lack an identity of its own having to always rely on savagery which is a default attack replacer.

I once tried to script Savagery to work automatically with PS


but it’s a bitch to do properly. When you set it up to fire once every 1.9 seconds, it works well on single target but if you oneshot/switch target frequently, you can miss the moment Savagery hits and the stacks drop off. But when you on the other hand set up it to fire more frequently, you’re losing efficiency and PS attacks.

But if the Savagery is the main attack and the Primal Strike is on cooldown, it’s easy because you can just spam both skills and PS just fires when off cooldown. And this is probably the intended way to play it

  1. spam PS
    or
  2. spam Savagery + Primal Strike on cooldown

spam PS + maintaining Savagery buff is probably not an intended way to play

In the end I think

this is just only in your head. Simply don’t use Savagery with spam PS and forgo being 100% optimal :wink:

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Lol I know… trying to make a savagery-less build in grimtools as we speak

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PS spam with full ultos or rifle kinda wrecks. You don’t need savagery as AA just stat buff.

Hell @Valinov even made a rave party aether PS build that is very nice :upside_down_face:

tbh after 1.6 that build suffered, before it was consistent clears… now not so much

I don’t know why so many people hate charging savagery on PS spam. It’s literally the same as charging LA on nightblades and nobody seems to have a problem with that.

Sad to hear that. I liked that build

This is seen on most non AAR aether builds unfortunately

  • 5 rr loss that bad ?

It’s not just 5 rr. Most builds lost 8-20% undead racial along depending on devotion path and gearing. The nodes along the aether/lightning path/northwest sections of the map have been continuously toned down to curtail lightning builds, which by collateral damage also hit aether builds.

I was able to do SR51 on my dual wield primal strike warder. I know! It is amazing. Warder is not the best class for this but I had a Warder on hand and wanted to mess with it. The phys res is apparently really bad on my setup. Just kind of did it for the memes.

https://www.grimtools.com/calc/r2B91OJN

@arcane_undo I love you.

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Yeah and in a lot builds this means your dps drops off a cliff. While we are looking at QoL fixes making aa replacer stacks last another .5 to 1.5 seconds each would go a long way

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Yeah I only find it a problem on casters/kiters with melee weapons. But I dread playing an EoR Archon that wants to keep both Savagery and Righteous Fervor up.

This would be a nice compromise.

Having tried Savagery just for its buffs, it’s pure, unadultered cancer to have to keep it up just for those buffs. While i’m not completely a fan of ABB just for LA, it’s one button press every four seconds, huge difference. Plus Savagery requires more points for its buffs.

Honestly, unless you make each stack only drop after four seconds at minimum, i ain’t using Savagery for its buffs.

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Increasing the duration of the temp buffs may be good for QoL, doesn’t it just encourage the use of AA replacers merely for the buffs even more?

Does it make sense that a pure caster have to charge savagery every few seconds? Does it make sense that you have to interrupt EoR channeling to melee Attack a mob to keep savagery buffs?

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