[DW melee] Beginner's Virulent Dervish

That’s not something I could answer because I haven’t looked deep into Contragor’s builds. Perhaps someone else.

You can’t really be undergeared for my build because it doesn’t require anything hard to get to work properly.

I heard posting GT link of your char helps at getting actually useful advice.
/s

Sounds like you’d love this

For a cheap gear version of the build above you can try to adapt this

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Updated the first post. There had been quite a few changes.

Devotions now have Yugol’s proc and Eye of the Guardian (basically worth picking since current patch), Revenant instead of Manticore (I still love Manticore, but admittedly it’s non-meta and was picked for higher poison tick, but stacking poison is just not how most people want to play this), Spider and Raven (both got a huge buff since the patch build was made), dropped Chariot of the Dead (still love the proc, but with Revenant instead of Manticore it’s a bit awkward to get).

When it comes to gear I attempted to make the promo setup less questionable from beginner’s point of view. The belt is now faction with +1 to Nightblade (basically became a thing this patch), helm is now non-caster so doesn’t require points in spirit (the fuck was I thinking at the time…), boots are Mythical Final March and the Viloth’s Ring was replaced by second Widow’s String (because I’m already using one, so it’s under assumption I have a blueprint; Viloth’s Ring remains a viable alternative that takes a bit extra time to farm). With this setup it is enough if your pants are either Stonehide or Impervious (pierce/poison res variant) to cap your resistances. Also I’m now using Ravager’s Eye instead of damage augment to beef up the character a bit.

As for skills I’m now pushing Nightblade to 50, main reason for that is putting 1 point into Nightfall improves the proc chance of the Devotion bound to Shadow Strike - Murmur in this case. It is a standard meta practice. Thanks to @mad_lee for explaining this to me.

The guide’s text didn’t catch up with the changes yet, so expect contradictions. They would be ironed out in due time.

Also, I’m starting a new Dervish with a goal of updating Levelling section, since the difficulty of early game got raised.

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Thank you very much for the update Stupid_Dragon !

Added Troubleshooting section which I hope people would find useful.

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Thanks a lot for the update!!!

I actually haven’t thought about my armor :unamused:. So i updated my chest and legs for better pieces (although i lost some offense in the process due to worse affinities) and i am holding a lot better!

Then i proceeded to town to hand in a quest and decided to buy a couple of augments, just for giggles and i bought the rift one from Cult of Dreeg and when i wanted to put it on my skill tab, i realized that i have a couple of skills granted by my weapons, that i never used! So i toggled those on (two of them, apparently they stack) and my sheet DPS skyrocketed :man_facepalming:! I feel very stupid…

I think i will go on playing this build to the end and farming with it for and endgame gear.

Looking forward for more updates!!! Every little bit of information helps stupid newbs as myself. What i would find particularly useful, would what to look for in gear, maybe even some MI suggestions that could be farmed at regular points. This is my build, for reference. GT shows different numbers than in-game though.

I know my devotions are fucked up, but i don’t have aether crystals to fix them and i have no idea where i can farm them at my level, since Burwitch area doesn’t drop them anymore.

I guess I’ll have to put it into the guide too :rofl:

As for your build - I think you can find a better chest armor by now. Around level 40 heavy armor pieces with 390 armor should begin to show in shops.

Other than that you’re doing remarkably well.

EDIT: as for devotions just finish Murmur then get Guardian’s Gaze, bind it to Fervor. Remove that last point from Manticore and you should be back on track.

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After getting the Guardians with Celestial Presence and Path of the Three (at lvl 44 i think), monsters started literally melting. It’s amazing!

Thank you for the updates! Been slowly grinding my way through the game.I appreciate how meticulous you were on devotions,leveling and why we set up the skills

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So I made it to FG and am level 57. There used to be a faction guide, at least I remember one last time I looked at this guide. Does it matter which Witch god you support in FG? Will it affect my build choices at all?

Yes, I’m quite in the process of doing a complete overhaul. I decided to cut some sections since there were too many of them.

The cult you need to go with is Dreeg. It isn’t super important, but each faction rewards you with different Mobility Runes once you complete their optional quest available after you reach Honored. Dreeg’s faction gives you Dreeg’s Vector, which is basically an acid version of Rift Tear. The versions given on Elite and Ultimate also inflict a useful debuff if you land unto your opponents.

The faction that truly matters is Barrowholm, since most of the items I use later in the game come from them.

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Thanks!! Also good update so far!

I’m redoing all my devotions now. Luckily had some potions stashed up

Updated levelling up to level 75.

Your leveling guide does not correspond to your devotion path! There’s no Behemoth in the devotion path!

What should i do now?!

Behemoth is a replacement for Rat.

Devotion section would be updated a bit later.

All in Physics?
Or should we leave some points for Cunning or Spirit?

You may need some points into cunning for swords and spirit for jewelry, but the vast majority of your attribute points should go in physique.

My standard approach is to keep 5 points unspent just in case and dump the rest into physique.

I dont understand how to do this:

then get 1 point in Summon Guardian of Empyrion, corrupt them with the transmuter

What’s so challenging about it…

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Wow. I was way overthinking that lol. After Googling it, I thought it had something to do with the inventor haha. Thanks man