We hope all the town builder fans out there are excited for August 9th!
To hold you over until then, in addition to our Journey Logs, we’ll be hosting a livestream this Friday (06/24) at 1PM EDT (5PM GMT) to show off the game in action and to perhaps answer some burning questions you may have.
I missed the stream but caught the replay.
It seems to be shaping up nicely. Looking forward to the teleporting super bears.
Slightly off-topc, It’s very interesting that Z said that Crate is working on a new engine that might be the basis for GD2. I always thought that GD2 will use Unity, considering that is what Crate is using for their upcoming game(s).
Crate have never said which engine they might use; it’s always been a case of maybe a different engine which would mean importing large parts of the game into it or upgrading the current engine.
Crate used Unity for FF, but we know they’re looking for people to join the team who have Unreal experience as well so pretty much using all 3 engines for various gaming projects seems like to me.
Saw this a little late but while they’ve never straight out said they are using the “new” engine for GD2, you don’t need a calculator to reach the conclusion that it wouldn’t make much sense for them to invest the time and expense in rebuilding GD’s engine and not use it for that purpose.
It’s also noteworthy that recently one of the devs accounts on the FF Steam hub (I think it was medierra or an account under his control) mentioned that it was also being built with other game genres in mind as well. I need to find that post but I can’t remember where I read it off the top right now.
So it sounds to me they potentially have aspirations to eventually have their own custom company engine with which to build all their future games within. Will be interesting to see what comes of it.
Exciting to hear that Crate working on their own engine. Seeing how well they improve the TQ to current GD engine, future look really bright.
I wonder if @Rhis involved in building the original TQ engine at IL. I recalled the TQ engine is derivative from another engine call pathfinder engine or something.
No. I don’t think there’ll be any more for the time being. Whether Crate will do one at full release - whenever that may be - we’ll just have to wait and see.
If they do decide to do any they’ll post about it here so you should get a notification.
V0.8.0 is going to be a big update for Farthest Frontier and we’re excited to show you all that’s in store. Join us this Friday (11/04) at 1PM EDT (5PM GMT) for a livestream. Bring your burning questions and get a detailed look at everything you can look forward to in v0.8.0 later this month, including some surprises that aren’t in the Public Playtest yet.