So just made a few runs to test stuff out. Monster’s HP seemed to be a bit scaled down which is good. Incoming damage somehow feels higher, but not sure.
Few obvious bugs:
Monsters are getting stuck more
Monsters seem to act even more crazy around Skeletons from Revenant (like running around in circles, not engaging)
Torraxteria (and maybe some other Aetherial heroes, not sure) is back with her invulnerability thing when it takes sometimes longer to kill her with an elemental build then a nemesis
Skeletons make bosses crazy.
I want to fight with Reaper of the Lost but not see him running around the arena like a dog, paying zero attention to me.
And bosses get stuck in banners and skeletons too.
But it literally just started happening. It was fixed couple of patches ago iirc, and this bug is popping up yet again. Because I think it’s a bit ridiculous a simple hero or a healer takes longer to kill then Reaper of Souls.
Nothing changed really. All those things you mentioned happened on 1.1.3.0 and 1.1.4.0 and I even feel skellies messing up nemeses became less of an issue now.
Pretty sure nothing was fixed because I sure as heck didn’t do anything about it, lol, so nothing could have changed to make whatever you’re describing resurface.
Torraxsteria has very high Elemental Resists, particularly Cold Resist, besides that there is nothing in her skill set that would make her “as tough as a Nemesis”. So the only other possibility is buffs from other enemies and/or mutators all combining.
I was having a pretty lucky run due to favourable mutators. Usual runs after hotfix are 6:50+, like 30-40 seconds longer then before and thus much less consistent obviously (but I made a seperate thread about it).
I mean, I can’t dissect anything from that besides you do a lot of Elemental damage and possibly something buffed her at low health (she doesn’t have any low health effects herself).
Edit: you are also debuffed by a number of things, which I definitely can’t guess about just from a video, haha.
Well, just take a closer look at her health bar. First 4 seconds of the fight she doesn’t take any kind of damage. It takes whopping 10-11 seconds to kill here AFTER I casted Nullification on her. This doesn’t feel right. Unless you want aetherial heroes want to be the toughest mobs in Crucible for some reason.
Nope, it’s not possible to take her down that fast from that distance when she is out of Censure’s range and before Mines debuff kicks in. But she literally takes no damage for like 4 or 5 prms and then after Nullification it takes 10 seconds to kill her in point blank range, even with the debuffs on me it’s a bit ridiculous. If you look at other parts of the video some Nemeses die faster and certainly all purple bosses die like 2-3 times faster even with my char being debuffed.