As a lot of experienced players know that Chaos is the weakest damage type in the game. Many reasons behind that and one of them is poor support from masteries. I wanted to draw your attention to “Tainted Power” transmutor of Albrecht’s Aether Ray.
Chaos AAR is a thing and is supported by a dedicated Black Flame set. However, you have to use this transmutor to enable Chaos AAR. And as you can see, it transmutes Lightning damage to Vitality for some reason. It looks like relic of the past. Because it has been long known that builds on two damage types are almost never good. So please, change it to Chaos to. It gimps Chaos AAR builds tremendously for no good reason.
I’d rather buff the auxiliary skills first. CoF chaos RR (please zantai please), then let’s see what happens. Clairvoyant is superb even with its lightning also converted into vit. So I think the other chaos skills need to be better first before we consider tainted power changes.
Yeah, maybe I do not think of the gear you´re thinking of, but:
An item or constellation that has both %chaos and %vitality on it does not help much. I need to be able to convert one into another. I played a pyromancer once, converting both those damages into fire. Nice. But Dying god does not help much here and I cannot think of another build synergizing those damages that well. Feel free to enlighten me.
Can someone please share the crucible\sr clear time comparisons for Aether (non devastation preferably) and Chaos (with end game gear ofc)
I don’t have any AAR build with an end game setup to test things out for myself.
Like the 6:30 Tainted Power AAR endgame build Lee himself posted? That ain’t exactly the most compelling argument for Tainted Power being in need of a buff. If the Vitality component is that underwhelming, I’d rather see it tinkered with (whether on Black Flame or elsewhere) than outright removed.
I agree with this actually. Can’t speak for lee, but I’m personally comparing AAR to AAR. E.g. lightning AAR is without a doubt king, followed by fire and aether which are both very comparable.
I tried playing lee’s chaos AAR spec and could not hit the same timing as he did. You could attribute this to the differences in theorycrafting/piloting (i.e. I’ll theorycraft up a build I’m comfortable with), but I’m a pretty decent pilot. So that’s indicative of how much more behind chaos AAR is compared to other AAR damage types