And for such cases I stacked 2200+ armor and 45% phy res. Where should I get more defence from then?
Donât you think itâs too much crits for 7% and the whole deal is because of this? And remember how many DA shred abilities there are in the game now.
Edit: solo Fabius shreds it for 560+, for example
I didnât say whole deal, I only explained why you died over and over again in new video and even if you trust your milisec reflexes still more lifesteal doesnât guarantee your survival from there.
Edit: @Dmt I watched the videos from phone and I just could able to sit in front of the computer and examined your GT link and surprisingly you didnât miss any DA source over some other thing. BK set has DA issues, WB set is aswell and you can only get more DA from pants or medal which will cost you more probably so, itâs officially a low DA build. And in that level you need some. Getting Serenity with DA bonus is optional. So if devs wants to balance the build(Or they might think this is all you can get), then DA and as you said many times some trap resist is needed. So the new campaign should be make Vit defensed again!
Adding %20-25 to WB second set bonus wonât make any WB build OP. And I believe Rattosh should have some DA bonus. Not just 30-40 like %2-3 or 75-80. Seru has %4 and only 2 person uses it
I follow up the simple logic:
- Phys res wasnât nerfed
- Armor wasnât nerfed
- Enemies werenât buffed
- The damage was nerfed
- The lifeleech was nerfed
After this I started dying in the situations I shouldnât die. What is the conclusion?
Maybe there is no more defence to be had? Look at the top-right corner: itâs shard 90. Most players never get there. Besides, moving around might help.
In pre-nerf video you almost die a few times, so I agree the ice was thin.
How do you know you shouldnât?
And I answered it aswell
I already linked the example with the same nems. If itâs not enough, you have to believe my filthy word of the someone playing Wildblood for over a year
Oh, glad you posted this! I was all set to upload that video to the Nemesis trophy collection since everyone keeps shit talking my feats. Can you tell I changed my arms and shoulders lifting routine? Iâm thinking of calling that move my Hand of God. Whatcha think?!?!?!?!
Iâm not talking with you. You smashed me several times today
@Res
this also if you mind
Iâve checked your sample carefully, I belive most builds cant stand a chance against Benâ minefield voidshards. I know you not happy because of the nerfs, but please make a better clear-cut case. Btw, I hate Vit builds always have low DA/ no sub-res too :D.
Also there is a chance it is higher?
@Dmt out of curiosity was the screenshot taken inside of SR? My hunch is no because the list da is ~2700 which is a good amount different from the gt link, and marked mutator would reduce it by 100
Iâm also a bit curious to what âIâm wrong aboutâ as I havenât technically put an opinion here beside commenting on what the mutators were/their effects on damage.
Could WB use trap res and da? It certainly wouldnât hurt or make it magically broken.
Itâs true, they canât do it w/o using any abilities. But all the necro builds I played can stand mines with Mark of Torment.
Iâm okay with the damage nerf, itâs deserved, but lifeleech isnât.
You want to make me suffer even more?
DA roll on the relic and medal
Itâs welcome as well as stun res. The only way to get some stun res now is from craft bonus or greens (and 15% from Scarab)
I also forgot about this
DA shred for 6 seconds from crystals that isnât shown there. So 455 less da than in the screenshot between debuff + marked
I thought about it now, and the answer is the same âThe lifeleech nerf should be revertedâ, Trap res wonât help bleed WB that much. Especially considering the fact that bleed WB builds are the only consistent bleed builds at all
You might discuss it further, and even if I agree on this, there is still the fact that Benn almost killed the build under Mark of Torment with a common attack. And the next fact is that Mark of Torment should have saved this like it was a hundred times before.
No. Not even close.
Wildblood Trickster has 60% trap res already, for example, and in most important battles DA shred is so heavy and that no DA buffs would save from it or make life easier for Wildblood builds. Duration and life leech reverse is not even close in value to Trap Res and DA.
Actually
@Valinov @fordprefect
Donât know if the info in GT is relevant, butâŚ
It means Benn has very poor crit damage w/o crit mod.
I was talking about the vitality version.
I think the problem with the bleed version isnât just a wildblood problem, its a bleeding build problem. After numerous attempts to make scion of crimson wakes eor work. Sustain was always the main problem. (Even when dual wield or single + beronath) The same could be said of my bleed vines/savagery warder and numerous other builds. Granted that somewhat fits bleeds play style. Apply bleeds and run to avoid damage. But in a lot of situations that doesnât cut it. The problem being low direct damage to leech from that means even stacking near 40% adcth on my warder doesnât feel that meaningful.