I’ve managed to be overcapped on all resistances in Ultimate bar a point or two in Lightning, even after giving up my beloved Mythical Avatar of Mercy Amulet and its lovely +4% to all resistance caps, for another amulet that lets me maintain essentially 100% uptime on Overguard with great attack speed and OA/DA synergies from the amulet and shield.
General play style is just to round up as many mobs as I can be bothered with and mow them down - with passive procs plus the Guardians’ regularly proccing the Oleron devotion the screen just looks like a lawn-mower while my health bar almost never moves thanks the ADctH and the regular belt proc. Only mob that’s bested me so far is Callagadra which was a total bloodbath although I did last 20 seconds or so - other mobs like Morgoneth in Elite (which pulverised my otherwise face-melty AAR Spellbinder) I just literally stand on their feet and punch them in the face until they die, health bar flickering back and forward between 95 and 100 %.
Realise Ultimate gonna be a whole new game though.
My main concern now is that I have more DA than I know what to do with (at one point before I changed amulets and a few components I was over 4k DA with Overguard up), but I’m really scraping to find enough OA to not be missing Ultimate bosses. Any suggestions here?
Take away the points from Counter Strike to War Cry. You don’t do retaliation damage and War Cry has damage reduction to enemies. I would do this https://www.grimtools.com/calc/O2GY4o5Z
You don’t do enough retal damage at all. Focus on Cadence.
Thanks for the feedback. Your comments about retal damage - how much is ‘enough’? I realise it’s nowhere near what better geared toons are doing retal-wise but it still seems to make up at least 50% of my trash clear damage at least - realise bosses are different
Try to squeeze in more points to Ascension - flat damage absorption and to Crushing Verdict on Judgment for DA reduction to enemies. If you could do more OA with better items than go for Divine Mandate instead of Oleron’s Rage for critical damage.
Something like this https://www.grimtools.com/calc/DV9L6gL2
Thanks again. I notice with your suggested builds you moved a boat load of points from Physique into Cunning. I might not be up to date but all the guides I’ve been working off all suggest pumping every point you can into Physique - is that not best practise any more?
Cunning gives OA and physical damage. You need that. You have enough life and DA. Generally you want to get to around 3000 OA and DA. 2800 could be OK if you have reductions to enemies. OA doesn’t have much point for you now. You can do 100 % hits now with your OA and you don’t have any crit damage. If you would have more crit damage (Divine Mandate) than OA would matter more for you. But still you want to at least hit 100 % of the time.
I have also noticed you don’t have enough points in your WPS skills so that they are used more. You have totally 46 % chance to use them. With this https://www.grimtools.com/calc/O2GY4v5Z you will have 72 % chance to use them.
One other question - If i do as you suggest Duchy and switch from Oleron to Divine Mandate, am I better off leaving those 10 Soldier mastery bar points in place, or pull them back, switch stats around to still be able to wear armour, and then dump the extra points into WPS skills / max out Squad Tactics/Field Command, etc?