Everyone is pretty sure it is an RTS (this has long been known) and it will be set in the same “world” as GD… different time period. It is also being made with the Unity engine.
You can mostly thank the XboxOne port. 
It requires DX11 and we’ll also need to do a bunch of work to get decent frame rates on there. We won’t be changing anything else about the PC version that will affect gameplay but it will get these engine improvements and some additional controller functionality.
We also are planning another “spin-off” game that is based on GD but a somewhat different kind of game.
The totally new non-GD project we’re working on uses Unity.[/QUOTE]
Old pic we’ve known of for awhile: http://www.crateentertainment.com/webfiles/mountainvalleytown01.jpg
Nearly brand new pic: https://scontent.fmia1-2.fna.fbcdn.net/v/t31.0-8/25626226_2004117782962494_5523026166090460450_o.jpg?oh=64796e672e50c0ba833bc27c652fb0d9&oe=5AB94083
A couple other smaller pics found on the main crateentertainment.com site:


Also, GD > TQ. The only thing TQ has going for it these days is its Greek mythos setting (which is a totally subjective thing based on individual taste) and a whole lot of good mods. My personal taste finds GD’s world much more immersive and I rather like the story and lore of the world, which, unlike how you view it, is scattered in literally every corner of Cairn. It rather sounds to me you are one of those who is purposefully trying to ignore its existence even tho it smacks you in the face from the get-go and never really stops. Other than that GD is leaps and bounds better and less frustrating mechanically.
I’ll see your troll and raise it by 5 trolls. You even stole my Q&A idea! What gives yo!? :rolleyes:
Try to make an honest living around here and all these damned upstarts keep trying to piss in my pot 