You can mostly thank the XboxOne port.
It requires DX11 and weâll also need to do a bunch of work to get decent frame rates on there. We wonât be changing anything else about the PC version that will affect gameplay but it will get these engine improvements and some additional controller functionality.
We also are planning another âspin-offâ game that is based on GD but a somewhat different kind of game.
The totally new non-GD project weâre working on uses Unity.