Fletcher Improvement

Hello!

I would like to see the Fletcher Building rebranded to something we can call an Outfitter, with the following production available:

  • Crude Weapons
  • Arrows
  • Bows
  • Skinning Knife (requires upgrade; requires Iron Ingot and Planks to produce)
  • Hunting Spear (requires upgrade; requires Planks and Iron Ingots to produce)
  • Crossbows (requires upgrade)

The key here is the addition of Crude Weapons. This is so that a settlement has an early game offense for their Hunters and Guards once the initial stock of Weapons runs out. Right now, Crude Weapons are only available from the Trading Post and cannot be produced. This seems strange since they seem more easily produced than what the Blacksmith Forge requires.

The Skinning Knife would be a tool for Hunters that notably increases their production speed when butchering meat.

The Hunting Spear would be an anti-boar (anti-bear?) weapon for Hunters that basically lets them go hunt boar without being sissies. In other words, it changes the AI from running away from boars to “COMMIT” mode.

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