Forgotten class combos for Forgotten Gods expansions - mastery combos that need gear support

Because Darkblaze set exist :stuck_out_tongue:

Good question incoming.

Anyone got a non-Darkblaze pyro build? :smiley: :rolleyes:

I’m all for any QoL change to mines to be honest. And i’m not even on the ā€œdemo is so weakā€ train, i think 90% of all of demos problems is that mines are just as confortable to use as wearing leather pants without underwear at noon in the desert while shooting a joga instructions video.

Yeah, but that class build variation is still so narrow. Demolitionist really need a buff to support their synergy with others.

Well, purifier can work really good because demo and Inquisitor complement and supporting each other well like a good marriage. Same as spellbinder.

Whereas defiler is like a chaotic marriage where the husband and wife always arguing with each other while leaving their kids crying in the corner.

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It’s a problem of all masteries that don’t match damage types well.

Reaper would had been a defiler-tier class if not Deathguard.

I Tried Will of fate SoC+Mines pyro. Oh, man, worst experience ever. T_T

BTW clairvoyant sorc was not that much behind a binder. I finished in 9minutes 170 with 4 buffs on regular basis…

PB Reapers are top tier. :wink: Both transmuted vitality PB and untransmuted Soulrend PB are really good. I prefer PB over Deathguard, but Deathguard is fine too, just squishier. https://www.youtube.com/watch?v=m8juxDobW6o

Grim Fate SoC/BWC Pyro was strong enough and somewhat fun until i decided life is too short to use mines ever again in their current form.

And i have a physical (Beronath) Mortar Trap Pyro and it’s one of my favorite builds, altough it needs some irrational MIs to be viable.

Yeah, if only mines could reach old TQ traps level of QoL https://www.youtube.com/watch?v=PPC5j6uUhEU T_T
Is that SO hard to make them move? Spining jet of chaotic fire? No fun allowed? T_T

Vit or vit decay? Don’t see why Reaper over Trickster if it’s not decay.

It’s possible to add fun stuff but it won’t inflict stackable rr. Haven’t seen how thermites work but bet they just have auras like Nights Chill which they activate if enemy is close.

I made a theodin reaper that is really good, farming crucible 151+ at 9 minutes, it will need 3 MI though.

Reaper also has good support on PB and it can also support cold.
The class is good, the naming is cool, item support is quite scarce though.

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Aether reaper is more of an exotic build. If we count these then Defiler is fine cuz he could just convert FS to aether or vitality.

Not convinced on PB but I may be wrong. That’s a skill I haven’t built around since vanilla.

Cold? Well, probably. Soulrend + transmuted BH I guess?

The main issue I personally feel that will make or break a build is good sources of resist reduction. So providing a set for a class which does this with one or as a 5 piece bonus is the way to go.
Also when I say good sources I don’t mean Thermite Mines or Wind Devil. They help yes but they can be annoying to use

Defiler Suggestion
Give the set

  • 100% vitality to fire conversion or at least 50% vitality to fire conversion
  • Spectral Wrath -25% fire resistance
  • -10% life leech resistance to drain essence
  • bonuses to fire strike and drain essence

My other suggestion is a pets on fire Defiler but feel that the current conversion on Will of the Crypt and Master of death for pets would be counter productive.
The alternative is to give the set

  • flat fire damage bonuses to pets for Will of the Crypt and Master of Death
  • a 5 piece bonus which allows you to summon an Archon
    Here the Archon does everything (generates additional threat and an aura with -20% elemental resistance etc

Saboteur Suggestion
Not really sure where to go here as all my saboteur attempts tend to be point-starved so I’ll just post general options

  • Give an item in the set with 100% bleeding damage converted to burn and bonuses to circle of slaughter.
  • Give Night’s Chill -30% fire resistance

Outside of belgo, Blademaster also only has fringe builds (Tactician is better for pierce cadence, infil is better for cold), yet no one’s calling it weak.

Sorc at 9min while binder at 7min isn’t ā€œnot much behindā€. I also have similar numbers on IK sorc with devastation but it’s far from the glory days which is what sorc fans want :stuck_out_tongue:

Those are can’t be done afaik.

Only base skills can have modifiers which is Spectral Binding in Spectral Wrath’s case, which is a buff.

And Drain Essence can’t have a stackable -rr mod either since it’s not a debuff/don’t have a duration.

I think the only skills Necro has with the possibility of having a -rr mod are Ill Omen and Siphon Souls (and maybe Mark of Torment).

PS.:
Please don’t put mines and devils in the same category of ā€œnegative QoLā€, they’re not even in the same league imho.

Save the Defiler!

https://www.grimtools.com/calc/a2EGKnjZ

Blademaster feels so well balanced, I really like the class overall actually.

Tactician is in another league though. High armor + damage reduction + seal make you easily facetanked 2xreaper. And I fully agree with Piercing cadence tactician, 2x reaver with warborn set is a beast.

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Wonder if anyone can work something out from this. https://www.grimtools.com/calc/xZyqKxnZ

Edit.

I haven’t tried doing that in modding tools, but there is a chance that this is just a design decision and adding things to secondary effects and sub-skills is possible.

Harbinger’s message set? Granted it’s still a ranged Fire strike build and I’ve no idea how powerful it can be at end game but it seems like it has potential.