Also, Crate finally gave Necro’s a set that lets you have 2 permanent Blight Fiends but the bonuses mostly benefit Ritualist. Shepherd of Lost Souls set adds +40% Health, +20% Attack AND Casting Speed AND 30% Physical Resistence to Raise Skeletons to the 4pc set bonus. If the skeletons are being buffed that much it may actually pay to drop Blight Fiend for Hellhound.
Also, came across a new helm that converts Eye of Reckoning physical damage to Aether.
You have to choose one, but you won’t go hostile with the others. As Zantai said in Friday’s stream they’re united in this endeavour so you lose a bit of rep, but that’s about it.
Just because OK has shield stuff it doesn’t mean everythign needs to be shield. You can make really good 2h builds for example . And that includes EoR (have you even seen Tenebiris? ).
Cyclone happens to be an incredibly well made set:p The CD means more ascension and resilience among other things. You just need to try it
I thought EoR hit with both wpn and shield, so there seems to be some potential loss of damage here with the cyclone set? It could also be a balance issue?
Still, if the nerfs mean that the dps of the other nightblade classes become equal with sabo, then I’d use sabo over the others. I don’t think that’s the case tho. You just lose the acid part of lethal and 7 RR. That’s not enough to make me not want to play infiltrator N&O over sabo, on paper at least.
Diablo needed to hit with both weapons to do good damage. But here you have flat dmg on the main skill, you have soulfire swirling around and not to mention that EoR procs shit like a mother fucker. EoR is balanced strongly enough that you won’t feel the need to go DW on every 1h build and that turns out to be to the players advantage.
Solael axe https://www.grimtools.com/db/items/11700 also beautiful and useless. I think, and so do other people, that it deserves legendary status. Either go AS route. Or keep CS and five BWC some cool mods. Like %weapopn dmg