Forgotten Gods Theorycrafting Thread

Thanks 10 chars

kek. Just because you loose the conversion dosent mean Saboteur became more appealing for N&O that someone else.

Nerf hammer to Malakor as expected.

Rather minor, the mace is still okay, but now we have a better thing to play with https://www.grimtools.com/db/items/12556 dafuq is this 0_0

Cyclone set look weird AF. A melee set for shield-based masterie with a caster offhand? Gimme a break, lol.

Just because OK has shield stuff it doesn’t mean everythign needs to be shield. You can make really good 2h builds for example . And that includes EoR (have you even seen Tenebiris? ).

Cyclone happens to be an incredibly well made set:p The CD means more ascension and resilience among other things. You just need to try it

I thought EoR hit with both wpn and shield, so there seems to be some potential loss of damage here with the cyclone set? It could also be a balance issue?

https://www.grimtools.com/db/items/12554
I prefer more strainforward items. :wink:

What do you mean? It’s a channeling spell that keeps you one the move:)

There is no dps loss or balance issue. EoR hits with MH. So cyclone off hand gives you 24% IAS which is great.

You prefer nothing until you test them. And you WILL test cyclone :P. If you want straightforward look at the monster that is Tenebris

Unless you have two heads, not possible.

Ok I thought that EoR hit with both MH and OH

I might be the only one that is not too stoked about a whirlwind skill, its not like I have played the Diablo games :stuck_out_tongue: xD But I am happy for you guys

Still, if the nerfs mean that the dps of the other nightblade classes become equal with sabo, then I’d use sabo over the others. I don’t think that’s the case tho. You just lose the acid part of lethal and 7 RR. That’s not enough to make me not want to play infiltrator N&O over sabo, on paper at least.

Rather minor, the mace is still okay, but now we have a better thing to play with https://www.grimtools.com/db/items/12556 dafuq is this 0_0

Great. They just made Malakor available for all classes instead of just inq.

Diablo needed to hit with both weapons to do good damage. But here you have flat dmg on the main skill, you have soulfire swirling around and not to mention that EoR procs shit like a mother fucker. EoR is balanced strongly enough that you won’t feel the need to go DW on every 1h build and that turns out to be to the players advantage.

okay okay.
BTW I found a new meme axe https://www.grimtools.com/db/items/11674 just look at this beauty that no one gona use. :eek:

Solael axe https://www.grimtools.com/db/items/11700 also beautiful and useless. I think, and so do other people, that it deserves legendary status. Either go AS route. Or keep CS and five BWC some cool mods. Like %weapopn dmg

Pretty sure a build will pop up using just this :p. People played phys ignaffar. RE is much better

:smiley: Ahaha at least ignaffar could leach. Good luck playing a phyz RE w/o CDR reduction and duration increase from bonespike.

I planned to use it :smiley:

https://www.grimtools.com/db/items/11698 this look neat. If only mana PITA wasn’t such a pain >_>

Yeah, start theme with something like this:
Beginer friendly Best Giant Bee Queen milking build. Cronley killer. Warder demise. 15 min Cronley, etc etc.

Phys RE is weird. It will not be good because RE is a shotgun skill and phys damage need to go through armor.

BTW, I have just finished browsing the changes on all old items (haven’t done scanning the new items yet). I am surprised on the amount of the new item skill modifier of eye of reckoning and rightous fevor on the old items. Looks like spin2win can be done in most of damage type now. Lol…

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15 min Cronley? I was more like aiming for 20 minutes :rolleyes:

Wondering how soon we’ll see a double rare version of this: https://www.grimtools.com/db/items/12746 and this: https://www.grimtools.com/db/items/11809 in some builds :rolleyes: