Forgotten Gods Theorycrafting Thread

https://www.grimtools.com/db/items/8950
Nice modifier.
9 flat vitality and 9 flat acid. I bet they don`t even multiply by %WD.
https://www.grimtools.com/db/items/12130
https://www.grimtools.com/db/items/8991
Spammable RoH

Why would you make such a bet?

By the time FG goes public you will lose everything. Go easy :smiley:

and yes, someone at crate really loves RoH. I was surprised that the Cold DE/BS set has such roh mods too.

Holy crap, that mod for RoH! I came close to spurting coffee on the monitor

Superfluff how does the energy cost work on Eye of Reckoning.

is it going to tick for 66.7 every .02 seconds
or does it tick for 13.34 every .02 seconds (Im thinking this one since it says 66.7 per second on grim tools)

As far as i can tell it’s per second(the latter). I’ve leveled it from Act 1 and i’ve not encountered big problems in it’s current form. And to my knowledge neither did other testers. Later on when you soft cap it, an ectoplasm can’t hurt. And mid game when you have all your auras and stuff eating at your energy bar an arcane spark does the job until late game when the build is fully fledged and you don’t care any more

Speaking about EoR, here is my theorycraft Warborn build: https://www.grimtools.com/calc/nZo989B2

Looks pretty solid on paper, but I’d still loike to here any suggestions, if there are any :cool:

I guess I can change to the Doom relic, but I really want to see how his relic’s proc looks like

You call this theorycrafting? I haven’t seen such a sad display since Ulzuin’s betrayal! :mad:

It’s reassuring to know that you can use it early without energy issues. The conversion that spin to win gets on some items is real sweet too.

With capped Artifact Handling that’s 0.2 seconds rune cooldown. holy shit.

At first glance, the only thing i can say is that energy regen may be overkill. As we understand from Superfluff, EoR is not that hungry, so i guess the one point in Scythe can be used to get flat dmg on Dying God or the proc in Hourglass. Amulet is good for resists, but maybe emp essence of beronath can be used as an alternative (yeah, i know, boring choice)

Spammable RoH sounds like a bad news. This should be fixed before release, imo…

On a side note, my prayer has been answered! I can now make a piercing forcewave a reality:
https://www.grimtools.com/db/items/12700
https://www.grimtools.com/db/items/11701

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Don’t really see what Hourglass can be used to recharge in this build. Yes, that point in Scythe can be moved somewhere else, if the EoR isn’t such a mana eater as I think it is.

I was thinking about the blue beronath here, but I don’t really see the point, because the AS is capped 90% of the time and the flat dmg is lost, because EoR only has 56% WD.

I guess I’ll still go with Doom, looks much better to me: https://www.grimtools.com/calc/p25yLrP2

They nerfed elemental balance ring to the ground. So sad… :frowning:

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Was thinking about better uptime on resilience and ascension, but that’s not essential. I see you point on beronath amulet and this one is real nice, especially with covering resists. And yeah, Doom to send stuff flying :cool:

Didn’t had time to theorycraft in depth yet but i had planned a Justicar FW/judgmt Warlord before the GT update. consider me a happy man :smiley:

the Vanquisher set looks cool as hell too.

It’s 1.2 seconds lmao. Silly me thought base rune cooldown was 3 seconds.

Less that 1sec with some CDR magic

Ikr. I don’t have all the pieces yet but I can’t wait to draw flaming lines all over the place. :smiley:

ltrly unusable, crate pls delete

But we actually have some nice new legendary ring options now so all’s good. :slight_smile:

Those two swords sure make things less dependent on Nadaan constellation. Looking forward to a pierce forcewave BM/tactician. Btw, the stars seem to have been well aligned for pierce damage. Everything is neatly clustered on the right corner of the devo map and there’s nothing to sacrifice in order to get to the 3rd tier pierce constellations. Maybe just a choice between Ghoul and Harp. Also, Ulzaad and Azrakaa are gonna be godly for pierce builds.

yeah I cast them at 1.3 seconds now so :stuck_out_tongue: