I haven’t had a chance to look Norzan. No time for details when the chat’s going crazy. Still haven’t had a good look at the movement skills yet either. Will be going through it all again tomorrow just to be able to enjoy it.
Thank you for typing this all out. It must have been a daunting task.
We’re able to piece together an increasingly detailed picture from all of this information. It seems like there’s going to be a whirlwind skill in the new mastery.
Thanks for writing all that up, Medea.
I don’t really watch streams so your posts are very useful.
And dang, all the teasing of the new game mode, the suspense is big.
Surprised Elite won’t be removed since a playthrough is already long with the AoM content added, another chapter on top of that would make it very long.
I hope that the streamlining mentioned and/or the new game mode will allow us to skip Elite completely while being able to gain the missing skill/stat point rewards in some other way.
More stash space sounds nice too. A new tab is definitely welcome but I hope we’ll get a few extra columns too.
New game mode has been confirmed to be ingame because that’s where you get the highest tier of runes. That and the Crucible mutators apparently being a thing there or something similar. So nothing to do with the current numbers of difficulties.
Medea thanks for writing all that down for us! Very helpful
Thank u !!
I think the Korvaak constellation is Tier 3.
A copy paste from my post in the dev stream thread.
I also saw the + points for a skill called “Judgement” on the shield Crest of the Black Legion.
So much interesting info! Really can’t wait to test these mobility skills in action!
As always, big thanks to medea
about the new ‘shattering’ game mode
it wasn’t clear to me until this stream that this ‘shattering’ actually doesn’t have much to do with the game mode itself
I think he basically just told us that you need to shatter the barrier to the guardian of dreeg area to access it
also, if the new content becomes accessible after defeating Krieg, I suppose the entrance may very well be near the entrance to the AOM content
You’re welcome everyone. I thought a thread like this would be useful to try and keep all the info together in one place. The GMs are always available of course, but the streams aren’t and there’s a lot of info in those as well.
Besides it helps me too, the streams are so busy with questions coming thick and fast it’s difficult to keep up with everything going on. I’d be rerunning the videos anyway just for myself to make sure I haven’t missed any info.
I think one of the biggest “spoilers” if you want to call it that was the fact that you can uncheck individual quests in your log if you don’t want to see all of them onscreen. So many people didn’t realise you could do that - including me! :eek: Probably knew about it in early alpha, but as I initially didn’t use the onscreen quest list I forgot about it.
ok the music as far as we know :rolleyes:
new soundtracks:
Another little snippet Zantai’s just posted in another thread.
About MI i’d really love some boots. I’m not a crafting enthusiast i’d prefer endgame boots would come by killing stuff instead of crafting. Crafting = annoying , killing stuff = fun.
We know the names from 7 of the 9 constellations.
Four of them are T1, at least two are T2, and one is T3. So i expect that at least one of them is T1.
What is the T1:T2:T3-ratio btw?
Some early auto attack replecers to compete Cadence would also be nice.
Rough count, since I’m playing GD at the moment, 17 T3, 37 T2 and 40 T1 - not sure I got them all though, might have missed a few.
Count them for yourself here:
Don’t have enough fingers to count em.
I’m good, just wondered if there’s a fixed (isn’t) ratio.
Since the expansion is called Forgotten gods, i assume a other T1 constellation must be a primordial like Korvaak.
Likely, though I would like to see some thematic deities, like God of Desert, Sand etc.
Pantheon could use something releated to desert.